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Horribly Violent Ragdoll Killing Game in Progress

Started by: axcho | Replies: 1,254 | Views: 118,191

kidkick680
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Jun 16, 2009 10:04 AM #441073
the exsamples were pretty cool rag dolls are fun sometimes :)
Cobalt
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Jun 16, 2009 7:18 PM #441269
I'll be sure to play the game whan it comes out
laio

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Jun 19, 2009 9:35 PM #443713
:Phew:
Quote from general_zim
@ Exilement


You also have to consider not only the mass, but how high the object was dropped from.


For example, if the wieght was dropped from the top of the screen, it would possibly be falling at terminal velocity (that is, with regular gravity)


Thus, dealing more damage.


And you can also implement the mass into that too. If the object was heavier, it would reach terminal velocity faster than one weighing less.

just pointing it out.

:Sweating:
laio

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Jun 19, 2009 9:37 PM #443714
we should make a tourter game with gun's chains axe's & flamethrowers:Phew:
laio

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Jun 19, 2009 9:39 PM #443717
will somone tell me about this new game ???
laio

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Jun 19, 2009 9:40 PM #443719
what's this new game about ??? will somone tell me please???????????????????
Flood
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Jun 20, 2009 2:34 AM #443965
All of you faggots, asking when this is coming out, this guy probably stopped working on this 2 years ago. Kthxbai.
Scarecrow
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Jun 20, 2009 2:49 AM #443979
Quote from Flood
All of you faggots, asking when this is coming out, this guy probably stopped working on this 2 years ago. Kthxbai.


no, no he has not.
Flood
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Jun 20, 2009 4:32 AM #444053
He hasn't ?
Kieran.
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Jun 20, 2009 11:49 AM #444149
****in look at the dates on his blog.
Exile
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Jun 20, 2009 2:42 PM #444212
Quote from Flood
All of you faggots, asking when this is coming out, this guy probably stopped working on this 2 years ago. Kthxbai.


haha, I just talked to him a few days ago about financial concerns with the game.

It's still in development, he has a lot of other projects to work on until this gets finished.
doc

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Jun 20, 2009 4:03 PM #444251
financial concerns? Wait, so he has to pay to make this?
axcho

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Jun 23, 2009 6:54 AM #446052
Quote from doc
financial concerns? Wait, so he has to pay to make this?


*facepalm*

Projects like these take time. Time is money. If you're not making money, you're spending it, on food and such.

As I mentioned earlier, I've recently graduated, which means that I must now work in order to earn money in order to stay alive. Civilization works like that. Or at least that's the idea. Dejeweled does not actively earn me money, at least not yet.

So I've found a job. As Exilement mentioned, I'm trying to figure out a way to make both happen at once. I'll let you know when I get anywhere with that.

Image

But I found some time to work on a new prototype today. I added a sword. Yay.

Do you want me to release this as Engine Prototype 02?
Devour
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Jun 23, 2009 11:22 PM #446681
Sure. I wouldn't mind trying it out.
Another random idea, is it possible to impale the stickman? Ive always found it sickly amusing to spear a ragdoll to a wall.
Exile
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Jun 23, 2009 11:32 PM #446689
That would mean the objects would both have to be able to go through eachother and the stick figure, especially if you want to stick it to the wall

I can't imagine why it wouldn't be possible but it'd just mean more work. Seems like a pretty good idea, though
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