laio
Posts: 0
Joined: Jul 2025
:Phew:
@ Exilement
You also have to consider not only the mass, but how high the object was dropped from.
For example, if the wieght was dropped from the top of the screen, it would possibly be falling at terminal velocity (that is, with regular gravity)
Thus, dealing more damage.
And you can also implement the mass into that too. If the object was heavier, it would reach terminal velocity faster than one weighing less.
just pointing it out.
:Sweating:
laio
Posts: 0
Joined: Jul 2025
we should make a tourter game with gun's chains axe's & flamethrowers:Phew:
laio
Posts: 0
Joined: Jul 2025
will somone tell me about this new game ???
laio
Posts: 0
Joined: Jul 2025
what's this new game about ??? will somone tell me please???????????????????