Shuriken: http://shuriken255.deviantart.com/art/Sppedbattle-no-1-Shuriken-vs-Pox-389439583?ga_submit_new=10%253A1375204286
I don't happy because of first victory by default, but... i worked hard.
P. S. I used 60 fps for this animation :3
Speedbattle: Shuriken vs. Pox(victory by default)
Started by: Shuriken255 | Replies: 18 | Views: 1,715
Jul 30, 2013 4:53 PM #1052713
Jul 30, 2013 4:55 PM #1052717
Wow.. 60 fps ? :O Thats pretty unusual! Anyway, it was pretty cool ^^
Jul 30, 2013 4:57 PM #1052722
Thanks! And i do my animations on high fps last time.
Jul 31, 2013 10:50 AM #1053346
WTF 60 FPS Emegherd! O . O wow claps!
Jul 31, 2013 1:47 PM #1053449
Nice try on 60 FPS ;) Well.. For me, the important of an animation is the quality not the fps. Even though, a man take 12 fps, but he put a great quality, it will be awesome than a 120 fps, but with a low quality... Well, I noticed that your running man wasn't clear enough, and minimize the movement of the vcam that will make your animation become unclear (It likes, there's onion skins in there >.>).. If you're going better in 24 fps or 18 fps or any fps, better you use it to make a better quality... Anyway, I like how you make the particles :) Keep it up! c:
Jul 31, 2013 1:52 PM #1053454
Woosh, 60 FPS. No wonder why your animation looks really smooth with it. Nice job, and I adore the music as well (Skrillex is one of my fav. music artist). :D
Jul 31, 2013 2:17 PM #1053477
Well 60 fps doesn't required,you'll animate in the fps you want,i'm pretty sure you wasted your energy from double framing it right?Is there any single frame?if yes it should be at 30 and remove that double framing to make it balance.
What i saw wrong in my opinion
1.)That camera movement doesn't fit at the animation,It's so fast.
2.)The stick fade particles are overused,Like what you did at your badass Nhaz vs Shuricken.
3.)A bit confusing,Because of that Camera movement.
Well that's the thing i saw wrong at the animation,btw excellent animation :D
What i saw wrong in my opinion
1.)That camera movement doesn't fit at the animation,It's so fast.
2.)The stick fade particles are overused,Like what you did at your badass Nhaz vs Shuricken.
3.)A bit confusing,Because of that Camera movement.
Well that's the thing i saw wrong at the animation,btw excellent animation :D
Jul 31, 2013 2:42 PM #1053498
Quote from Shuriken255P. S. I used 60 fps for this animation :3
Wut O.o 60fps !!!! that awesome man :D
Jul 31, 2013 3:45 PM #1053539
Quote from HitsuWell 60 fps doesn't required,you'll animate in the fps you want,i'm pretty sure you wasted your energy from double framing it right?Is there any single frame?if yes it should be at 30 and remove that double framing to make it balance.
No, there was too many singleframes for quick movement, attacks and some effects. And also i use high fps for the most quality of double, triple and more framing. By the way, i can't animate normal at 24 fps because of low quality of doubleframing. About camera, i can't make it normal yet, because my stickmans moves too fast on arena. I still trying to find way to animate it normal.
By the way, thanks for your opinion about my animation.
Jul 31, 2013 3:50 PM #1053544
What if you double-framed and played it at 120?
jk nice animation.
I enjoyed it tremendously.
The only thing wrong that I saw was that the sheer speed of it made it hard to see what was happening at times.
other than that, great!
jk nice animation.
I enjoyed it tremendously.
The only thing wrong that I saw was that the sheer speed of it made it hard to see what was happening at times.
other than that, great!
Jul 31, 2013 3:54 PM #1053546
Quote from MustikaWoosh, 60 FPS. No wonder why your animation looks really smooth with it. Nice job, and I adore the music as well (Skrillex is one of my fav. music artist). :D
Thanks, i appreciate it!
Jul 31, 2013 3:57 PM #1053550
Thank you, i think if i'll doubleframe at 120, it won't be better. 60 fps is enough for doubleframing.
Jul 31, 2013 4:37 PM #1053576
Woah. I really enjoy your animations, boy ^^
Nice style, smoothiness, I appreciate the camera movements (because I use that style too for Vcam, I guess ?) and I understood every movement. So for me, there's nothing negative to say, I'd clap more if I had the force to do so :3
ϟƘƦƖןן[COLOR="#000000"]Σx[/COLOR] FTW !
Nice style, smoothiness, I appreciate the camera movements (because I use that style too for Vcam, I guess ?) and I understood every movement. So for me, there's nothing negative to say, I'd clap more if I had the force to do so :3
ϟƘƦƖןן[COLOR="#000000"]Σx[/COLOR] FTW !
Jul 31, 2013 4:45 PM #1053580
Holy crap dat fps dude.
Anyway, nice job.
Anyway, nice job.
Jul 31, 2013 5:57 PM #1053642
Quote from IkarhanWoah. I really enjoy your animations, boy ^^
Nice style, smoothiness, I appreciate the camera movements (because I use that style too for Vcam, I guess ?) and I understood every movement. So for me, there's nothing negative to say, I'd clap more if I had the force to do so :3
ϟƘƦƖןן[COLOR="#000000"]Σx[/COLOR] FTW !
Thanks, Ikarhan, and you're right. My style is very hard to match with V-CAM, because my sticks moves so fast. On the other hand, i like it!
Quote from MolgeraHoly crap dat fps dude.
Anyway, nice job.
Thanks! I appreciate it!