Meric Tips

Started by: BuddyLucky2 | Replies: 30 | Views: 4,061

BuddyLucky2
2

Posts: 431
Joined: Nov 2012
Rep: 10

View Profile
Aug 15, 2013 9:27 AM #1066054
Ah Yes the second Magic Tips is here!
Image
Meric Tips:
1. If Merics should have to go outside the wall (If you have one) to heal allies, it is recommended to at least keep your Meric close to the wall
2. Always keep an eye on your Merics when your in a large battle, Many times using Spacebar can lead them to come in too close into danger
3. You can Heal-Kite Merics by moving them and healing units as they fight and retreat (It may need some luck to work)
4. Early Merics are best used for rushing, as the Merics will always heal allies
5. A huge tip is to separate your Merics to increase healing efficiency (Example in this replay: Meric Micro Demonstration Replay)
Image
^Example of BladedFire's Merics casting Simultaneously, Not all at the same time
If merics all cast at the same time, it appears to only count as one input of health (Ex. 6merics heal the same as only one when casting at the same exact time)

This thread was made by BuddyLucky2 and the Meric Master BladedFire

For the First Magic Tips, Click Here: Magikill Tips

May these tips help you in future battles :p
Xate
2

Posts: 3,158
Joined: Dec 2012
Rep: 10

View Profile
Aug 15, 2013 10:31 AM #1066074
This. This is good. Guess meric's use will be increased now. We need one for ninjas!
Bladed Fire
2

Posts: 1,236
Joined: Oct 2012
Rep: 10

View Profile
Aug 15, 2013 10:36 AM #1066078
Quote from GamerXD8
This. This is good. Guess meric's use will be increased now. We need one for ninjas!


Well, I can make one if you want, but let me leave it for Drizzle...
FailingAtFailing
2

Posts: 849
Joined: Dec 2012
Rep: 10

View Profile
Aug 15, 2013 2:04 PM #1066184
Coming up next! Meric spam tactics!
Azxc
2

Posts: 1,246
Joined: May 2012
Rep: 10

View Profile
Aug 15, 2013 2:06 PM #1066186
GamerXD8 makes miner tips XD ?
Xate
2

Posts: 3,158
Joined: Dec 2012
Rep: 10

View Profile
Aug 15, 2013 2:16 PM #1066190
There's only splitting involved. And spamming them. In combat. Even after you began building units. "There's no such thing as miner overkill." XD
ShadowGeneralChaos
2

Posts: 2,141
Joined: Mar 2013
Rep: 10

View Profile
Aug 15, 2013 2:53 PM #1066209
Nah...you should make a miner tip thread, gamer ^^ I need it, cause I dont really know when to put on mana and so on...also tell us something about when to buy gold incom 1, 2, 3 and miner hustle ^^ gl

And buddy: Is it really true that if 6 merics heal at the same time they heal like if only one meric heals??? Really?
FailingAtFailing
2

Posts: 849
Joined: Dec 2012
Rep: 10

View Profile
Aug 15, 2013 3:54 PM #1066253
Well I know for a fact that merics are glitched in that if they all are curing poison, a group of merics will only cure one unit at a time, since they will all try to cure that single unit, instead of spreading the cure around.
Wyrmspawn
2

Posts: 300
Joined: Jul 2013
Rep: 10

View Profile
Aug 15, 2013 4:26 PM #1066269
There really needs to be one for shadows and archers; they're the ones that requires second-most and third-most micro (magikill probably requires the most).
THEFORCE
2

Posts: 1,391
Joined: Feb 2013
Rep: 10

View Profile
Aug 15, 2013 4:33 PM #1066273
Quote from GamerXD8
There's only splitting involved. And spamming them. In combat. Even after you began building units. "There's no such thing as miner overkill." XD


Miner optimization? This is really important and you could end up winning games if you do it correctly.
Bladed Fire
2

Posts: 1,236
Joined: Oct 2012
Rep: 10

View Profile
Aug 16, 2013 12:51 AM #1066536
Meric miner optimization=10++Gold Miners and 3++ Mana Miners.
BuddyLucky2
2

Posts: 431
Joined: Nov 2012
Rep: 10

View Profile
Aug 16, 2013 1:16 AM #1066557
Quote from ShadowGeneralChaos
Nah...you should make a miner tip thread, gamer ^^ I need it, cause I dont really know when to put on mana and so on...also tell us something about when to buy gold incom 1, 2, 3 and miner hustle ^^ gl

And buddy: Is it really true that if 6 merics heal at the same time they heal like if only one meric heals??? Really?


Well lets pretend that Merics are like CPU Buses,
Healing at the same time will make six merics only issue one heal input
Ex. --- = Bus, /= Collision of health imput, #1-6 is the merics
#1-----\
#2------\
#3-------\ One Heal
#4-------/ Is Rendered---->Unit Being Healed
#5------/
#6-----/

Now when casting separately
#1----------/One Heal------\
#2--------\Next Heal---------\
#3-------------/Next Heal-----\ Computer Renders
#4------Next Heal\------------/ 6 Health Inputs--------->Unit Being Healed gets six inputs of health, like it correctly should
#5------------------Next Heal/
#6--Next Heal\--------------/

I hope this is a good example XD, but yes that's what it is most likely similar to
FailingAtFailing
2

Posts: 849
Joined: Dec 2012
Rep: 10

View Profile
Aug 16, 2013 1:55 AM #1066598
Quote from BuddyLucky2
Well lets pretend that Merics are like CPU Buses,
Healing at the same time will make six merics only issue one heal input
Ex. --- = Bus, /= Collision of health imput, #1-6 is the merics
#1-----\
#2------\
#3-------\ One Heal
#4-------/ Is Rendered---->Unit Being Healed
#5------/
#6-----/

Now when casting separately
#1----------/One Heal------\
#2--------\Next Heal---------\
#3-------------/Next Heal-----\ Computer Renders
#4------Next Heal\------------/ 6 Health Inputs--------->Unit Being Healed gets six inputs of health, like it correctly should
#5------------------Next Heal/
#6--Next Heal\--------------/

I hope this is a good example XD, but yes that's what it is most likely similar to


They should really fix this.

Maybe the meric should instead shoot a heal projectile that heals the unit it hits, or goes right through them if it is at full health. Makes sense to heal closest unit first too, would allow us to have some control over what unit merics heal.
Xfire09

Posts: 8
Joined: May 2013
Rep: 10

View Profile
Aug 16, 2013 2:15 AM #1066613
Great guide. I tried some of the tips on a custom match and it was funny seeing an AI struggle with 3 speartons and tons of merics.

Also, did you mention about the cure ability? It felt like even if I micro my merics, only 1 or 2 units are cured of poison. You should mention to get some of the merics to disable the cure.
Drizzle
2

Posts: 1,607
Joined: Jun 2013
Rep: 10

View Profile
Aug 16, 2013 2:25 AM #1066618
Quote from Bladed Fire
Well, I can make one if you want, but let me leave it for Drizzle...


It's ironic when Buddy-the Magikill master made a thread about meric while you are the meric master
And sure, Im working on ninja one :/