I'm fine with you saying shadows are useless, using shadows requires too much skill and micro for the average player; but allbows? Seriously?
Allbows may be glass cannons, but they can cause mass destruction with ease. With one giant tanking for them, they can really tear through the enemy. And the best bit is you don't even have to micro much; just sit back and watch as the other player tries to save his troops.
Chaos OP
Started by: Gorilla Muffin | Replies: 60 | Views: 3,483
Aug 24, 2013 7:43 AM #1073152
Aug 24, 2013 9:34 AM #1073179
Quote from WyrmspawnI'm fine with you saying shadows are useless, using shadows requires too much skill and micro for the average player; but allbows? Seriously?
Allbows may be glass cannons, but they can cause mass destruction with ease. With one giant tanking for them, they can really tear through the enemy. And the best bit is you don't even have to micro much; just sit back and watch as the other player tries to save his troops.
nah, the think is just: Albows have so much cost, pop and also they are slow.... I would say shadows are acceptable in O v C....
But if you want to go to defence mode, mass albows ^^ and also giants, the albow-defender-unit ^^
Aug 24, 2013 11:51 AM #1073216
Quote from ShadowGeneralChaosnah, the think is just: Albows have so much cost, pop and also they are slow.... I would say shadows are acceptable in O v C....
But if you want to go to defence mode, mass albows ^^ and also giants, the albow-defender-unit ^^
Albows are easily defeated by bombers.
Shadows, die easily, have low health, and deal just better than the average. Spearton has goos health, doesn't die easily, and deal average damage.
Aug 24, 2013 1:07 PM #1073241
Quote from stickman311Albows are easily defeated by bombers.
Shadows, die easily, have low health, and deal just better than the average. Spearton has goos health, doesn't die easily, and deal average damage.
well, when you say it so then chaos also die easily by magikills...
Aug 24, 2013 2:24 PM #1073266
Quote from ShadowGeneralChaoswell, when you say it so then chaos also die easily by magikills...
They can, if they aren't careful. But if only they get medusas, then magikills will be useless unless, you buy ninjas, which isn't recommended.
Aug 24, 2013 2:27 PM #1073267
well, magikill can kill millions of bombers with ALL his spells ^^ so they also have to be careful ^^
Aug 24, 2013 2:58 PM #1073280
Just get a couple speartons. As far as I know, you cant move bombers past a line of units, so just activate shield wall, and let the opponent waste their bombers. In my opinion, bombers should get a slight damage buff, and be made more expensive. As it is, they are almost worthless for late game.
Aug 24, 2013 3:51 PM #1073301
Quote from 40fyJust get a couple speartons. As far as I know, you cant move bombers past a line of units, so just activate shield wall, and let the opponent waste their bombers. In my opinion, bombers should get a slight damage buff, and be made more expensive. As it is, they are almost worthless for late game.
What? They can pass a line of units? Did i missed something? I dont think so. And also bombers are so usefull at end games...Why? only need at least 3 bombers and your supported Archers are gone.... not only them...
Aug 24, 2013 6:04 PM #1073356
Deads pwn albows, and are way cheaper. 1 enslaved giant and around 10 albows< 1 giant and about 10 deads.
Aug 24, 2013 6:25 PM #1073365
Quote from fhtrgDeads pwn albows, and are way cheaper. 1 enslaved giant and around 10 albows< 1 giant and about 10 deads.
NOPE...definitly wrong.... Why? The enslaved giant was the key. He tank for the albows, while the albows do ultimate damage to chaos.... and also: Order could also kite with albows at this situation...they are slow, but faster then giants and deads...got that?
Aug 24, 2013 7:14 PM #1073416
Quote from stickman311Shadows and albows are the two most uselsss units dude. If you don't get meduza out fast all your deads or eclipsors might die. Spearton sheild wall should never be bought. Its not op.
Pfffttt hahahaha Maybe in OvO? Shadalbow Strategy is great against Chaos. Albowtrosses give them air superiority and Ninjas can kill all the deads. It just becomes a slaughterhouse for the Order Player if the Chaos User let them mass it.
Quote from ShadowGeneralChaosnah, the think is just: Albows have so much cost, pop and also they are slow.... I would say shadows are acceptable in O v C....
But if you want to go to defence mode, mass albows ^^ and also giants, the albow-defender-unit ^^
Albows cost plenty because they are good late-game units. Pop doesn't matter much. If a giant or two tanks, they get control of the air due to their high damage and then it just hurts for Chaos.
Quote from stickman311Albows are easily defeated by bombers.
Shadows, die easily, have low health, and deal just better than the average. Spearton has goos health, doesn't die easily, and deal average damage.
You must not play as Chaos then. You can really, really easily take down bombs that head for your ranged units. Unless you simply have them right over the skirmish and not at a good distance away, they blow up 90% of bombs you send at them, as well as being able to split and reduce damage. Also, the point of Shadowrath's isn't to just stand there and brawl with a Juggerknight. Since Chaos has no healer and passive Regen isn't fast enough when you're in combat, Shadowrath just hit you in shinobi, head back to base and repeat until you die.
Quote from 40fyJust get a couple speartons. As far as I know, you cant move bombers past a line of units, so just activate shield wall, and let the opponent waste their bombers. In my opinion, bombers should get a slight damage buff, and be made more expensive. As it is, they are almost worthless for late game.
You can move them past.
Quote from ShadowGeneralChaosWhat? They can pass a line of units? Did i missed something? I dont think so. And also bombers are so usefull at end games...Why? only need at least 3 bombers and your supported Archers are gone.... not only them...
Not at all. All those arrows massacre the bombs before they get anywhere near them. The only way i ever manage to bomb them is with a load of crawlers with an upgrade so they run at the same speed. Even then, most of the units I send after them die.
Quote from ShadowGeneralChaosNOPE...definitly wrong.... Why? The enslaved giant was the key. He tank for the albows, while the albows do ultimate damage to chaos.... and also: Order could also kite with albows at this situation...they are slow, but faster then giants and deads...got that?
Giants do AOE. You'd have to constantly move back. If the Chaos player just left their deads next to the giant, both would die at around the same time. 1v1, Deads beat albowtrosses and are cheaper. Check the wiki if you don't believe me on this stuff. fhtrg is right.
Aug 24, 2013 10:46 PM #1073579
Shadowrath are VERY USEFULL, and so are albows. I would rather have a army of 1 shadowrath, 1 giant, archers, and other stuff rather than spear instead of shadow. Albows are important sometimes for getting the middle if your opponent has only melee units.
Aug 24, 2013 11:19 PM #1073593
The person who says shadow/albow is useless...
Ninjalbow. Nothing more to be said.
Ninjalbow. Nothing more to be said.
Aug 24, 2013 11:43 PM #1073604
They need a very little damage buff so 3=swordwrath and 2=archer, but no nerfs in price. If they don't get the buff, then the should be 50 gold and crawlers are 75.Quote from 40fyIn my opinion, bombers should get a slight damage buff, and be made more expensive. As it is, they are almost worthless for late game.
Aug 24, 2013 11:49 PM #1073607
Shadowalbow is easily countered by eclipsors, juggerknights with charge, and bombers. Dude did you ever experienced that bombers can be covered by juggerknights? Also, since shadowrath has low health, they easily die, by eclipsors and juggerknights with charge.