I got question: Will the background be moving after all the collab parts got compiled, or just static instead? Take the Wheel Collab as an example, everybody moves to the right and the background obviously needs to move to the left. While
Rushed 4's background is static (don't count the wall crack and V-Cam effect).
I'm asking this because still rather blank for my stick's next moves and such.
This is slow-paced collab, due to underwater physics.
i think that will answer your question >_>
the background is moving anyway
I'm in, though you need to specify maybe how long it should be. Also, I'm not sure how the 20-30fps setting will work. With a 12-24 layout, you can simply double frame the 12fps parts and export a 24fps animation, but that can't be done with 20-30fps. I'd recommend maybe changing that as well to 12-24fps.
I can optimize the 24+ fps, simply just delete some frames (like op34 part on wheel collab)