swordwrath strategy
Started by: hackerspotter | Replies: 8 | Views: 1,064
May 29, 2014 10:15 AM #1200186
train many swordwraths and an gant and attack with the swordwraths and the giant is fighting with troops
May 29, 2014 3:25 PM #1200257
show a replay of this working on anyone above 19k
May 29, 2014 5:02 PM #1200285
No one has reached 19k yet.
May 29, 2014 9:09 PM #1200334
Quote from pumuecilsshow a replay of this working on anyone above 19k
Quote from _Ai_No one has reached 19k yet.
Not every strategy guide HAS to work on people above 1200. I will admit, this thing is very vague, but seriously. Enough with "Oh that won't work on anybody over this elo" and all that crap.
To the original post; Might I suggest, re-typing it so it's easier to understand and maybe more detail.
Jun 1, 2014 4:42 AM #1201105
It's way to easy to counter this. One or two Magikill using poison and/or explosions would destroy large portions of the Swordwrath within seconds, with this made even easier with prior defences such as walls and castle archers.
Generally, in the late-game (and to an extent, the middle-game) Swordwrath are quickly obsoleted due to their low health and melee range. As such, large numbers of Swordwrath are usually a waste due to the fact that one could quickly lose them. On a similar note, massing large numbers of a single unit is rarely a good idea. It takes too long to build and resupply. As well, the lack of diversity in units leaves you with fairly limited options and situations that favour you.
Generally, in the late-game (and to an extent, the middle-game) Swordwrath are quickly obsoleted due to their low health and melee range. As such, large numbers of Swordwrath are usually a waste due to the fact that one could quickly lose them. On a similar note, massing large numbers of a single unit is rarely a good idea. It takes too long to build and resupply. As well, the lack of diversity in units leaves you with fairly limited options and situations that favour you.
Jun 1, 2014 12:54 PM #1201190
Quote from FailingAtFailingIt's way to easy to counter this. One or two Magikill using poison and/or explosions would destroy large portions of the Swordwrath within seconds, with this made even easier with prior defences such as walls and castle archers.
Generally, in the late-game (and to an extent, the middle-game) Swordwrath are quickly obsoleted due to their low health and melee range. As such, large numbers of Swordwrath are usually a waste due to the fact that one could quickly lose them. On a similar note, massing large numbers of a single unit is rarely a good idea. It takes too long to build and resupply. As well, the lack of diversity in units leaves you with fairly limited options and situations that favour you.
Funny thing is, T1 units have their uses in early game and late game, but suck at mid-game. Swordmass will kill Chaos giant mass (I'm serious), Crawler mass with support and a giant is effective late game.
Jun 2, 2014 12:14 AM #1201305
Swords and Giants work wonders in OvE though. This could possibly work there.
Jun 2, 2014 3:44 AM #1201405
Quote from DragonArcherZFunny thing is, T1 units have their uses in early game and late game, but suck at mid-game. Swordmass will kill Chaos giant mass (I'm serious), Crawler mass with support and a giant is effective late game.
Won't a T1 mass depend on them not having mages though? I mean, a few mages would destroy a crawler mass or sword mass.
Jun 2, 2014 4:08 AM #1201416
Crawler mass is an excellent way to force late game, and marrows with it will kill any mages silly enough to try to kill them.