Stick Page Forums Archive

swordwrath strategy

Started by: hackerspotter | Replies: 8 | Views: 1,064

hackerspotter

Posts: 5
Joined: Mar 2014
Rep: 10

View Profile
May 29, 2014 10:15 AM #1200186
train many swordwraths and an gant and attack with the swordwraths and the giant is fighting with troops
PUMU
2

Posts: 2,278
Joined: Dec 2012
Rep: 10

View Profile
May 29, 2014 3:25 PM #1200257
show a replay of this working on anyone above 19k
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
May 29, 2014 5:02 PM #1200285
No one has reached 19k yet.
Tecness2

Posts: 1,340
Joined: Jul 2009
Rep: 10

View Profile
May 29, 2014 9:09 PM #1200334
Quote from pumuecils
show a replay of this working on anyone above 19k


Quote from _Ai_
No one has reached 19k yet.

Not every strategy guide HAS to work on people above 1200. I will admit, this thing is very vague, but seriously. Enough with "Oh that won't work on anybody over this elo" and all that crap.

To the original post; Might I suggest, re-typing it so it's easier to understand and maybe more detail.
FailingAtFailing
2

Posts: 849
Joined: Dec 2012
Rep: 10

View Profile
Jun 1, 2014 4:42 AM #1201105
It's way to easy to counter this. One or two Magikill using poison and/or explosions would destroy large portions of the Swordwrath within seconds, with this made even easier with prior defences such as walls and castle archers.

Generally, in the late-game (and to an extent, the middle-game) Swordwrath are quickly obsoleted due to their low health and melee range. As such, large numbers of Swordwrath are usually a waste due to the fact that one could quickly lose them. On a similar note, massing large numbers of a single unit is rarely a good idea. It takes too long to build and resupply. As well, the lack of diversity in units leaves you with fairly limited options and situations that favour you.
Dazzy

Posts: 1,293
Joined: Jul 2013
Rep: 10

View Profile
Jun 1, 2014 12:54 PM #1201190
Quote from FailingAtFailing
It's way to easy to counter this. One or two Magikill using poison and/or explosions would destroy large portions of the Swordwrath within seconds, with this made even easier with prior defences such as walls and castle archers.

Generally, in the late-game (and to an extent, the middle-game) Swordwrath are quickly obsoleted due to their low health and melee range. As such, large numbers of Swordwrath are usually a waste due to the fact that one could quickly lose them. On a similar note, massing large numbers of a single unit is rarely a good idea. It takes too long to build and resupply. As well, the lack of diversity in units leaves you with fairly limited options and situations that favour you.


Funny thing is, T1 units have their uses in early game and late game, but suck at mid-game. Swordmass will kill Chaos giant mass (I'm serious), Crawler mass with support and a giant is effective late game.
Nyarlathotep

Posts: 2,240
Joined: Jan 2013
Rep: 10

View Profile
Jun 2, 2014 12:14 AM #1201305
Swords and Giants work wonders in OvE though. This could possibly work there.
59saintdane

Posts: 162
Joined: Feb 2014
Rep: 10

View Profile
Jun 2, 2014 3:44 AM #1201405
Quote from DragonArcherZ
Funny thing is, T1 units have their uses in early game and late game, but suck at mid-game. Swordmass will kill Chaos giant mass (I'm serious), Crawler mass with support and a giant is effective late game.


Won't a T1 mass depend on them not having mages though? I mean, a few mages would destroy a crawler mass or sword mass.
Nyarlathotep

Posts: 2,240
Joined: Jan 2013
Rep: 10

View Profile
Jun 2, 2014 4:08 AM #1201416
Crawler mass is an excellent way to force late game, and marrows with it will kill any mages silly enough to try to kill them.
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.