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BSE Version 5 Round 8: It's a Trap!!!

Started by: Camila | Replies: 118 | Views: 21,364 | Closed

Red Death
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Jul 7, 2014 1:00 PM #1216267
I love brutal. I'm going to have fun with this round :D
FL-Nordin
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Jul 7, 2014 1:33 PM #1216274
Quote from Arch-Angel
The main reason behind Bse is to practice in order to get better at animating. The reason the combo is so long this round is because a lot of the lower scoring participants struggle at making solid movements. The point is to take away from all the extra angles and special effects and to focus more on animating combos.


i was just about to say something about that, the element really limits the animator in doing 2d rather then angled, because of the traps spawing every 5 second, it would look silly if i cut to a spawnig trap rapidly and continue the combo, also it will most likely be a short animation for most animators, else stuff would get insane with a animation longer than 1 minute and the room is crowded with traps. (1 minute = 12 traps Spawnig = in total 15 traps) unless one chooses for a ultra long intro and outro.
hmmmm, this one really lets my brain crack to come up with clever ideas
Camila
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Jul 7, 2014 2:16 PM #1216285
Quote from FL-Nordin
i was just about to say something about that, the element really limits the animator in doing 2d rather then angled, because of the traps spawing every 5 second, it would look silly if i cut to a spawnig trap rapidly and continue the combo, also it will most likely be a short animation for most animators, else stuff would get insane with a animation longer than 1 minute and the room is crowded with traps. (1 minute = 12 traps Spawnig = in total 15 traps) unless one chooses for a ultra long intro and outro.
hmmmm, this one really lets my brain crack to come up with clever ideas


E.x.a.c.t.l.y

I hope you guys can figure something out!, this IS a hard combo, and I want to see some 2D skills along with creativity during the combo.
Reconcile
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Jul 7, 2014 2:33 PM #1216288
Does it have to be exactly every 5 seconds? Because that means there'll be a lot of traps inside the arena. welp

Just asking tho. Seems fun and hardactually tbh
Red Death
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Jul 7, 2014 3:04 PM #1216292
Wait if I spawn the first 3 traps before the combo, do they each have to be 5 seconds?
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Jul 7, 2014 3:06 PM #1216293
Quote from Arch-Angel
The main reason behind Bse is to practice in order to get better at animating. The reason the combo is so long this round is because a lot of the lower scoring participants struggle at making solid movements. The point is to take away from all the extra angles and special effects and to focus more on animating combos.


thats true.. allright no shitty 3d for me this time lol
Arch-Angel
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Jul 7, 2014 3:10 PM #1216294
Quote from Red Death
Wait if I spawn the first 3 traps before the combo, do they each have to be 5 seconds?


If you start the animation off with a spiked pit trap, a saw blade trap, and a shooting arrow trap, all active, then every five seconds a new trap would be introduced on top of the three active ones that you have.

Here, just for you and anyone else so there is no confusion: http://www.hyunsdojo.com/dojo/2082/
Reconcile
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Jul 7, 2014 3:46 PM #1216303
Oh, okay, thanks for clearing that up.
Mustika
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Jul 7, 2014 5:39 PM #1216332
Quote from Tsang
Haha, I actually didn't see that. Seems like I'm a lot more behind than I thought. o:

Also, that's a great list, Mustika! You did a good job! I could go ahead, refurbish it in Flash, and make it presentable on the front page in a spoiler if you'd like, though.


Quote from Camila
I think is really presentable. I'll just take a screenie and add it to the frontpage

It's OK, Tsang. I got this: http://img.prntscr.com/img?url=http://i.imgur.com/bXW2BBt.png (idea goes to Camila :3). There, now you all can see the tables on your phone (because I personally couldn't see the sheet on mine either ^^a). I'll update it again once the new scores come.
Except if you'd still like to refurbish it in Flash, then go ahead.


Also Camila/Tsang, don't you want to re-add the Q & A section again to the front page, like the first two rounds?


Q & A!!

Quote from FL-Nordin
2 question:
1. I assume that the sticks can trigger the traps between each hit from the combo whenever they want?
2. if one wants to perform the 1.0 (extended) combo then the combo would look like this right?:
Kick, Throw, Kick, Punch, Uppercut, Jab, Jab, Jab, Knee, Counter-Back Hand, Punch, Elbow, Elbow, Elbow, Punch, Side Kick, Side Kick, Counter-grab, knee, takedown, grab**counter- Eye rake, sweep, Rear Naked Choke, Dispose of the body.>>FINISHER <<


1- Yeah they can trigger them as long as 1 trap appears somwhere each 5 seconds (whether or bot gets triggered) is ok.

2- count the "body disposal" as a finisher, if you want to do the extra combo do as you listed but don't count the finisher you added at the ending, if not just animate the combo normally till the finisher.

~Camila



Quote from Reconcile
Does it have to be exactly every 5 seconds? Because that means there'll be a lot of traps inside the arena. welp


If you start the animation off with a spiked pit trap, a saw blade trap, and a shooting arrow trap, all active, then every five seconds a new trap would be introduced on top of the three active ones that you have.

Here, just for you and anyone else so there is no confusion: http://www.hyunsdojo.com/dojo/2082/

~Arch-Angel


Plus, this might fit for the round goal (and bit BSE purpose in general):

Quote from Arch-Angel
The main reason behind Bse is to practice in order to get better at animating. The reason the combo is so long this round is because a lot of the lower scoring participants struggle at making solid movements. The point is to take away from all the extra angles and special effects and to focus more on animating combos.
FL-Nordin
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Jul 7, 2014 5:40 PM #1216334
Quote from Arch-Angel


lol, its not finished
1,5 cnc: there where no sticks and the traps where repetetive, try mixing it up next time

(jk, this preview should clear thing up for those who had a hard time imagining)

arch-angel never said that, it was a joke
Arch-Angel
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Jul 7, 2014 7:14 PM #1216353
Quote from FL-Nordin
lol, its not finished
1,5 cnc: there where no sticks and the traps where repetetive, try mixing it up next time

(jk, this preview should clear thing up for those who had a hard time imagining)

arch-angel never said that, it was a joke


You forgot to backtrace it.
Camila
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Jul 7, 2014 8:49 PM #1216372
Mustika I love you
Arch-Angel
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Jul 7, 2014 9:37 PM #1216383
I honestly believe if Foscex made an entry for the past three rounds he would be winning right now.
FL-Nordin
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Jul 7, 2014 10:16 PM #1216395
Quote from Arch-Angel
I honestly believe if Foscex made an entry for the past three rounds he would be winning right now.

last 2 you mean, and no he wouldnt, you can check for yourself, he's 22 points behind
I doubt that he would score 2 perfect 10's in a row, and if he did he would still be 2 points behind me
Arch-Angel
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Jul 7, 2014 10:32 PM #1216406
Quote from FL-Nordin
last 2 you mean, and no he wouldnt, you can check for yourself, he's 22 points behind
I doubt that he would score 2 perfect 10's in a row, and if he did he would still be 2 points behind me


If he had two perfect tens in a row and anything higher than an 8 last round, he would be beating you. When I looked at it on my phone I didn't see the 3.7 he got on round three. That's depressing, but it would still be possible.

The only reason I bring it up is because when I judged the first round and saw the second round, I was positive this BSE was going to be between you two.
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