If he wears his tail on his head, he can just bob his head up and down and turn his head-tail into a head-flail. Plus, since its easy to spot, it serves double as a legitimate weakness.
Problem solved.
Quote from VazarYou sir, are my hero.
But a concept is just a concept and, before animating it in a real RHG fight, I must practice and try new stuffs. I think Terkoiz tutorials may help me about the fire and the light, but it will take much time to master it fully. I also asked Drone about plans, perspective and angles, and he accepted to teach me what he knows about that. I'll probably ask stuffs to Naberius is he's ok.
My new teachers are OP, I'll get better soon and you'll be proud ! è0é
Quote from HewittIt's not lame if you don't make it lame. It's a legitimate idea. It's probably the most original thing you can ever come up with. If you can make a head-flail tail work, you'll be famous in no time. Head spits acid? No problem, just design his head in a way that his tail is always lifted up and based at the back of his skull.
And what the fuck are you talking about...ending the fight too quickly? You're rushing judgement to a hypothetical situation. If your opponent underestimates you and animates a quickie to target your obvious weakness then that's his problem---he's not going to get votes for trying.
On the other hand, if you yourself worked around such a disability in a creative manner in a setting that no one expects with a proper resolution, you will draw a crowd guaranteed no matter how stupid your power is.
If anything, from an animator's standpoint, your opponent is at the disadvantage for not trying to work around such an obvious "Flaw". The trick behind winning RHGs is to just be as creative as possible by not giving your rival-animator anything beneficial to work with :D
Quote from NaB3R!u$You looked like a counterpart to my character. Put me on the hitlist, i might battle you someday.
Quote from VazarYou're perfectly right, I'm just not really good at particles...
For the blue stick I know, I just wanted to show the attack and took like 1 hour for the whole thing. I will make it more brutal next time and will improve my sand animations !
Thank you !
Quote from VazarYep WhiteShadow, that's totally normal.
As I said earlier, the stances concept has been reworked. Vazar can now transform any of his bodypart into any organic weapon, depending on what he needs. The only thing I kept from the old version was the acid blowing ability. His powers aren't imitations anymore, this is now random mutations, allowing me to create new animation concepts everytime I fight with someone. He will grow tentacles, tails, spikes, fangs and even shark fins, antennas or any organ he could use to adapt to the battlefield.
Quote from WWhiteSShadowB-but... I thought you said you were done animating...