Well, I'm on a tough path. Right now my prelims for Game Modding (or midterms, I forgot) is to make a game via Gamesalad. I got this one day to hustle my ass and make it workable alongside a 2-3 page document. Meanwhile statistics is a bitch, we're at grouped/ungrouped data with calculating variances and all that; already I'm strained. These frequency distribution tables are really hindering me. And then there's physics, more preferable than statistics and slightly easier, slightly. Current topic there's about trajectory and I'll probably need a stack of index cards to list down the numerous formulas in calculating flight time and maximum length/height.
On the bright side, this week we'll get to learn about using these CAT-15 cables to transfer files from one PC to another. An opportunity to use our skills for playing custom WC3:Frozen Throne maps over LAN.
My course is IT, specializing in Game Design and Development. If I get my way, I'll sneak in some animation electives. (I luv u guys)
I did the same last year, but my college sucked ass. I was doing perfectly when my classmates fucked up and got me out of the required points to succeed the year.
And when you do that over here, you don't get to try again for at least 10 years. Worst shit ever.