>Be playing first persons shooter
>Sprinting towards insurgents
>Open fire with AR
>First bullet has near perfect center of screen accuracy
>Pick up sniper rifle
>My soldier comes down with a terrible case of cerebral paulsy
>Can't hold gun still while laying prone and holding completely still
Stupid fucking video games.
What is it about sniper rifles that makes my soldier start swaying like he's been hitting the sauce?
It's absurd game design dictating you to use the scope like how a sniper rifle should be used. Either that or it's dictating you to actually aim.
I am talking about using the scope. Why is it that my autistic ass soldiers starts drawing a figure eight with the reticile when I look down the sight?
I'm not exactly an expert but I've used a scope before in real life and it's not that fucking hard to hold it relatively still when you're holding still. But in video games breathing makes you lose any ability to stabilize aim at all and how come they can only hold their breath for three seconds before needing to gasp for air? WHEN THEY CAN SPRINT INFINITELY?!
I am talking about using the scope. Why is it that my autistic ass soldiers starts drawing a figure eight with the reticile when I look down the sight?
I'm not exactly an expert but I've used a scope before in real life and it's not that fucking hard to hold it relatively still when you're holding still. But in video games breathing makes you lose any ability to stabilize aim at all and how come they can only hold their breath for three seconds before needing to gasp for air? WHEN THEY CAN SPRINT INFINITELY?!
Unless you've propped the rifle on the ground or with a bipod, the natural movement of your body magnified through a 8x or 12x is actually pretty bad.
Even when I was aiming down a 4x while prone, you actually get that figure eight shit. It's spooky, because you're resting the weapon on your elbow and it hurts.
the dumb thing is that to steady a scope, you don't inhale, you exhale naturally and slowly, and slowly squeeze the trigger until it surprises you.
Unless you've propped the rifle on the ground or with a bipod, the natural movement of your body magnified through a 8x or 12x is actually pretty bad.
Even when I was aiming down a 4x while prone, you actually get that figure eight shit. It's spooky, because you're resting the weapon on your elbow and it hurts.
the dumb thing is that to steady a scope, you don't inhale, you exhale naturally and slowly, and slowly squeeze the trigger until it surprises you.
But it's not THAT bad, in some games it's like picking up a sniper gives your soldier shakey hands. I could see an argument being made for it being in an actual shoot out situation where you're not afforded the same relaxation you could have in a shooting range though. That would at least make sense. But I'm just pointing out how unrealistic the "realistic" shooter can actually be.
Like how grenades are a lot more lethal in real life compared to in games. And again how you can sprint indefinitely, which is easily my biggest gripe. You click down the left stick to hold your breath, but only for a moment before your soldiers starts gasping. But when you're using a light machine gun and just sprinted 300 meters you can instantly whip that shit up and fire it fully auto without any extra sway than you would normally have.
But it's not THAT bad, in some games it's like picking up a sniper gives your soldier shakey hands. I could see an argument being made for it being in an actual shoot out situation where you're not afforded the same relaxation you could have in a shooting range though. That would at least make sense. But I'm just pointing out how unrealistic the "realistic" shooter can actually be.
Like how grenades are a lot more lethal in real life compared to in games. And again how you can sprint indefinitely, which is easily my biggest gripe. You click down the left stick to hold your breath, but only for a moment before your soldiers starts gasping. But when you're using a light machine gun and just sprinted 300 meters you can instantly whip that shit up and fire it fully auto without any extra sway than you would normally have.
It's absurd.
Oh yeah, if they wanted to be realistic with scope sway then why don't the Holographics or Aimpoints sway?
Oh yeah grenades are fucking insane in real life. everything within 10 meters is fucking gone
Oh yeah, if they wanted to be realistic with scope sway then why don't the Holographics or Aimpoints sway?
Oh yeah grenades are fucking insane in real life. everything within 10 meters is fucking gone
And what's with being able to midsprint, click one button and perfectly take your hand off your gun, whip out a knife, kill someone instantly regardless of where they get hit by it and put it back in a split second?
Seriously in CoD you can cut people down like it's a fucking lightsaber.
I guess I just don't like sniping in those games even though I usually prefer playing a sniper in fps's. I'm just used to playing as someone who can hold their fucking sniper still.