Stick Page Forums Archive

CvE

Started by: PUMU | Replies: 29 | Views: 7,334

PUMU
2

Posts: 2,278
Joined: Dec 2012
Rep: 10

View Profile
Dec 18, 2014 2:20 PM #1283981
How is this played on each map size?
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
Dec 18, 2014 2:34 PM #1283984
2 crawlers 2 miners, at any map size at all.

Short maps you go deads, long maps you go wings.
PUMU
2

Posts: 2,278
Joined: Dec 2012
Rep: 10

View Profile
Dec 18, 2014 4:23 PM #1284009
mm... a little bit more detail plz.
before i had basically any defense a player threw a charrog and tree at me to which i had little answer for other than to throw my miners at the charrog to push it away and a bomb or two to deter scorps i was forced into a chaos turtle with turrets and wings as going deads wasnt as effective and delivering good dps vs the charrogs rushing in with the fires throwing stuff at my miners.
Skeletonxf
2

Posts: 2,706
Joined: Aug 2013
Rep: 10

View Profile
Dec 18, 2014 4:50 PM #1284022
Why does that game sound familiar...
PUMU
2

Posts: 2,278
Joined: Dec 2012
Rep: 10

View Profile
Dec 18, 2014 8:32 PM #1284087
muerto somethin did it to me
Skeletonxf
2

Posts: 2,706
Joined: Aug 2013
Rep: 10

View Profile
Dec 18, 2014 9:38 PM #1284105
Oh, it seemed somewhat like a game I played with either you or Kaito a day ago.
Juggerman1

Posts: 236
Joined: Jun 2014
Rep: 10

View Profile
Dec 18, 2014 10:02 PM #1284112
Quote from _Ai_
2 crawlers 2 miners, at any map size at all.

Short maps you go deads, long maps you go wings.


No deads, deads are the worst possible thing you can buy. Fires destroy, Waters and scorch also help, and Vastolis and Meteor are an instant RIP for them.
Skeletonxf
2

Posts: 2,706
Joined: Aug 2013
Rep: 10

View Profile
Dec 19, 2014 2:25 PM #1284395
I believe the dead start on short maps is done because you can bring out a very tough army very fast. But of course, as you've said, deads are a bad mid and lategame macro.
xMohammad99
2

Posts: 2
Joined: Jan 2015
Rep: 10

View Profile
Jan 7, 2015 7:28 AM #1291457
Hi , here is CvE Replay Me (chaos) Hahasil (elemental) Classic Match.

www.stickempires.com/play?replay=replay8046951&version=2.22

Chaos win. ;)

xMohammad99
HashBrownTrials
2

Posts: 1,692
Joined: May 2013
Rep: 10

View Profile
Jan 7, 2015 2:23 PM #1291597
In CvE you could overwhelm with crawlers in the beginning depending on what the ele player starts with. Never go deads, always wings.
spino

Posts: 1,045
Joined: Nov 2012
Rep: 10

View Profile
Jan 10, 2015 4:43 PM #1293414
I am like a master at CvE except when I make little mistakes in my build.

www.stickempires.com/play?replay=replay7587933&version=2.22 the gist of it Early game vs early fire Kinda bad macro by me but it worked out against his fire mass.

www.stickempires.com/play?replay=replay7889387&version=2.22 Batter macro vs early fire

www.stickempires.com/play?replay=replay7977423&version=2.22 Good DM evample

If this doesn't get the point across I can explain in almost an article on each start and how to counter it
nutsophast

Posts: 887
Joined: Aug 2013
Rep: 10

View Profile
Jan 12, 2015 7:49 AM #1294259
Sorry to say spino but those are terrible examples. I could barely watch one whole replay, that's how bad it was. I'll just try to explain what was wrong as simply as I can.

Replay #1: Fire mass isn't the way to go period. The guy didn't have a single tank, not even a tree. He also didn't get upgrades until it was too late.

Replay #2: Slayer is a strong 2k, but he just goofed with eles. His micro was okay but he kept macro switching which is the main problem. For any empire, you do NOT want to switch macro unless the situation is very very urgent. Reason is because switching would mean you have to build units all over again in the middle of battle. First he switched fires to airs, then he switched tree to charrog, he was never able to have a strong army.

Replay #3: Far from a good example, he was just wasting his combinations. His trees were just sitting there doing nothing, his inferno micro was laughable, did you see where he actually targeted the dragon? No upgrades, no basic ranged units.

Yes I'd like to see your article, sorry if the explanation wasn't that simple or quick.
HashBrownTrials
2

Posts: 1,692
Joined: May 2013
Rep: 10

View Profile
Jan 13, 2015 5:19 PM #1294853
Quote from spino
I am like a master at CvE except when I make little mistakes in my build.

www.stickempires.com/play?replay=replay7587933&version=2.22 the gist of it Early game vs early fire Kinda bad macro by me but it worked out against his fire mass.

www.stickempires.com/play?replay=replay7889387&version=2.22 Batter macro vs early fire

www.stickempires.com/play?replay=replay7977423&version=2.22 Good DM evample

If this doesn't get the point across I can explain in almost an article on each start and how to counter it


You're the master at CvE against mediocore players, not pro players. With the exception of slayer, he's 2k. He did good though..
spino

Posts: 1,045
Joined: Nov 2012
Rep: 10

View Profile
Jan 14, 2015 10:22 PM #1295411
Quote from HashBrownTrials
You're the master at CvE against mediocore players, not pro players. With the exception of slayer, he's 2k. He did good though..

I recently figured out my CvE saying master was a little over the top but I am descent.
Yea I understand they are not good examples because 90% of people that play ele have no idea how the hell to do anything right. That also is a big tip is CvE see if they no what they are doing ;)

And after going through it with DAZ I am unable to show you the thread because it is a TZ strategy thread.

Pretty much Attack miners (unless fire) and ensure you have the better eco. switch between bombs and cats. If he attack your base with earths use you bombers on them. Get eclipsors and if he went early CAir then go Tower spawn before jug tank. (Jugs/towers spawn occur between 2-4 eclipsors depending on when needed) Continue to tech into marrowkia and eventually giants (if it goes into a late game stretch) Vs must be dealt with as fast as possible. You should have better economy if not you have screwed the hell outta yourself.

Pretty much keep eclipsors and marrow safe don't need to worry about garrisoning crawls early game or jugs medium-late.
HashBrownTrials
2

Posts: 1,692
Joined: May 2013
Rep: 10

View Profile
Jan 15, 2015 11:53 AM #1295648
Quote from spino
I recently figured out my CvE saying master was a little over the top but I am descent.
Yea I understand they are not good examples because 90% of people that play ele have no idea how the hell to do anything right. That also is a big tip is CvE see if they no what they are doing ;)

And after going through it with DAZ I am unable to show you the thread because it is a TZ strategy thread.

Pretty much Attack miners (unless fire) and ensure you have the better eco. switch between bombs and cats. If he attack your base with earths use you bombers on them. Get eclipsors and if he went early CAir then go Tower spawn before jug tank. (Jugs/towers spawn occur between 2-4 eclipsors depending on when needed) Continue to tech into marrowkia and eventually giants (if it goes into a late game stretch) Vs must be dealt with as fast as possible. You should have better economy if not you have screwed the hell outta yourself.

Pretty much keep eclipsors and marrow safe don't need to worry about garrisoning crawls early game or jugs medium-late.


Yeah, I understand. I don't really need a guide anyways ;P
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.