What is the point of the CA if it is worthless?

Started by: alternate | Replies: 50 | Views: 3,090

Skeletonxf
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Aug 26, 2015 5:50 PM #1399398
Quote from WyzDM
"micro skillz"

Guys, being able to cheese even with castle archer and castle dead so easily is stupid (yeah, I said it was easy). It's not meant to happen. Castle archer should be an absolute. Otherwise, just because one player has an archidon on the field, he gets free pokes?

Buffing CA to make it an absolute will also nerf early game aggression quite a lot and of course as said nerf micro. The intended method of diving a CA with a cat to tank for bombs or a sword to tank for archers is extremely easy to mess up in comparison, and one mess up there makes it put the aggressive player behind in the early game. The non exploity way to dive is frankly too risky a lot of the time and doesn't work on CA2. If you give up a sword or a cat every time you engage you have to kill 2 miners for the gold to be more than marginally in your favour. Slip up one time and you handed gold advantage to the player that was doing nothing micro wise themselves.

Making CA absolute should be followed with damage nerf on CA and cost to buy subsequent CAs made cheaper for compensation (and also to nerf CA3 stall).
Sevarus

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Aug 26, 2015 5:58 PM #1399400
Quote from Skeletonxf
Buffing CA to make it an absolute will also nerf early game aggression quite a lot and of course as said nerf micro. The intended method of diving a CA with a cat to tank for bombs or a sword to tank for archers is extremely easy to mess up in comparison, and one mess up there makes it put the aggressive player behind in the early game. The non exploity way to dive is frankly too risky a lot of the time and doesn't work on CA2. If you give up a sword or a cat every time you engage you have to kill 2 miners for the gold to be more than marginally in your favour. Slip up one time and you handed gold advantage to the player that was doing nothing micro wise themselves.

Making CA absolute should be followed with damage nerf on CA and cost to buy subsequent CAs made cheaper for compensation (and also to nerf CA3 stall).


isent it the job of walls to kill pressure?
Skeletonxf
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Aug 26, 2015 6:11 PM #1399402
Quote from lewislewis
isent it the job of walls to kill pressure?

Walls kill bomb, spear and scorp pressure but don't do a thing against Deads or Archers* because you can snipe any wall from beyond the range of CA. Walls stop people entering your base, they don't do the job of Castle Units.

*if the defending player has no units of thier own to dps back
Sevarus

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Aug 26, 2015 6:19 PM #1399404
yar but then isent it fair then because if your trying to deal with bomber pressure then a wall is the answer not a ca.
alternate

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Aug 26, 2015 9:30 PM #1399432
One of the biggest reasons to CA for start is laggy players... so a lot of us would not CA at beginning if we new the game would be even if we went aggressive and for center. But with killerallah and his 300 accounts, and other laggy players, CA makes a ton of sense...

It should be tweaked so people can't dance inside its range, but not so much that there is no reward for good micro.. unsure if that balance is possible to find.

bombers are way OP versus order... CA should be able to at least hit them when they are coming solo.

Irony of the day, while writing this I drew one of Killerallahs alts (new one katywalyann or something like that).
Skeletonxf
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Aug 26, 2015 9:37 PM #1399434
Hmm perhaps make CA able to 1 shot bombs and not miss targets but reduce it's attack speed so a single sword used to tank shots for archers behind can get out alive more easily?
spino

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Aug 26, 2015 11:41 PM #1399457
If you can micro around CA props. Same shit happens to Chaos with CD.
If there are chaos OPs on this thread.

Dodging the CA is because it targets the unit itself, does not take into movement (like shooting in front of the units anticipating it to move into the arrow), it simply shoots at where the unit is, so you dodge it by moving the unit backwards when close, and forward when far.
alternate

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Aug 26, 2015 11:43 PM #1399458
Quote from Skeletonxf
Hmm perhaps make CA able to 1 shot bombs and not miss targets but reduce it's attack speed so a single sword used to tank shots for archers behind can get out alive more easily?


I dunno, I do know early bombs are way OP... basically, if order goes swords, and chaos goes bombs... game over. Lancifer and Spartan and a few others showed this pretty well...
Sevarus

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Aug 26, 2015 11:51 PM #1399460
Quote from alternate
I dunno, I do know early bombs are way OP... basically, if order goes swords, and chaos goes bombs... game over. Lancifer and Spartan and a few others showed this pretty well...


Chaos is OP my ass split your miners and run your swords into his base simple
spino

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Aug 26, 2015 11:53 PM #1399461
Quote from alternate
I dunno, I do know early bombs are way OP... basically, if order goes swords, and chaos goes bombs... game over. Lancifer and Spartan and a few others showed this pretty well...


Even tho spartan massed crawlers almost every single game with chaos. The chaos standard is to abuse the fact he has swords and force him to micro them. Chaos standard = 5 Crawlers into bomb CvO (1 minute bomb que). This give good time to set up a crawler base for picking off archers, then countering sword once they get 4-5, forcing him to micro hard or chaos players abuse the clumps.

Spartan shows the fact that god micro can murder any empire in a micro intensive match. Look up to him for defeating chaos bomb plays (and make sure you have a good up to date mouse -- unlike me D: ). It certainly isn't GG when a chaos player goes bombers, it just makes it harder for the order player to defend/dish-out early pressure, which any player should be looking to do (For order it is typically Archers -- I think?).
alternate

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Aug 27, 2015 12:39 AM #1399474
Spartan and Lancifer showed it buy buying premium and playing as premo... and they ran right up the ladder and said it was super easy compared to order. This is pretty typical... to be a high ranked order player, you have to work much harder and be much better than the same ranked chaos. I know premo muchers hate to hear the facts, but every order player I know who then goes premium for a time says the same thing, it is way easier to play premo.
spino

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Aug 27, 2015 2:18 AM #1399488
Quote from alternate
Spartan and Lancifer showed it buy buying premium and playing as premo... and they ran right up the ladder and said it was super easy compared to order. This is pretty typical... to be a high ranked order player, you have to work much harder and be much better than the same ranked chaos. I know premo muchers hate to hear the facts, but every order player I know who then goes premium for a time says the same thing, it is way easier to play premo.


Spartan and Lancifir are both top order players already, and Spartan was 200 rating higher with order than as chaos, an 1800s order player cannot buy chaos and get 2.3K ezpz they might get 1900 in a month. Goes down to spartans epic micro and lencifirs experience. My understanding is lancifir did not do great tho.
WyzDM
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Aug 27, 2015 2:55 AM #1399494
Quote from alternate
Spartan and Lancifer showed it buy buying premium and playing as premo... and they ran right up the ladder and said it was super easy compared to order. This is pretty typical... to be a high ranked order player, you have to work much harder and be much better than the same ranked chaos. I know premo muchers hate to hear the facts, but every order player I know who then goes premium for a time says the same thing, it is way easier to play premo.


Let's forget the fact how I started chaos and switched to Order.

Maybe it's because they learned how to be a good player before learning a new empire? Anyone ever think of the seemingly obvious?

Cause chaos is soooo OP, it's the reason why I like playing Order against it. Reason why we had an even 50/50 chaos/order players in the top 12 bracket.

This game is more balanced than you realize.
MasterKaito
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Aug 27, 2015 4:10 AM #1399510
Let's Rumble turn out anyone :P
FrictionMarble
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Aug 27, 2015 9:00 AM #1399555
Quote from alternate
Spartan and Lancifer showed it buy buying premium and playing as premo... and they ran right up the ladder and said it was super easy compared to order. This is pretty typical... to be a high ranked order player, you have to work much harder and be much better than the same ranked chaos. I know premo muchers hate to hear the facts, but every order player I know who then goes premium for a time says the same thing, it is way easier to play premo.


LMFAO LMFAO I CAN'T STOP MYSELF ANYMORE

Pay2Win screams in even SP forums, guess who? alternatemark!

I never thought order was weak against other empires, if you are a noob, yeah pretty much, stop thinking about 2 order and 2.4 chaos players.

Bombers! I can't stop them! Omg, such OPness!- Guys if a chaos player is making bombers, this means he isn't making crawlers. 3-4 swords then archer will give it a last pretty well. You can also use castle archer if you are afraid of 4 crawler and bombers' would kill your archer. The thing is not bombers' power, the thing is while you are trying to stop bombers, your opponent suddenly comes out with 2 deads/wings and a jugg. Keep on following the game, chaos is nub :P