Community Made Game?

Started by: GMR | Replies: 37 | Views: 2,007

GMR
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Sep 5, 2015 5:42 AM #1401904
Think about this. What if we had a game made entirely by the community. For instance, the name would be decided upon by the community. Anyone could draw any resource (within reason) and ask to put it in as _____. (Some moderation would be required) At the end of the game, literally everything would like it was on LSD. There would be so many different styles and stuff. But as long as the actual game was fun, it might be kinda cool to try. Thoughts?
Person McPerson

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Sep 5, 2015 6:43 PM #1401994
That would be fun. Sounds interesting. But who would start it?
GMR
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Sep 5, 2015 10:11 PM #1402038
Eh, I was thinking of trying to attempt this after I'm finished with Concussion. Still a ways away, but I was wondering if the community would be interested in general.
Exile
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Sep 6, 2015 12:33 AM #1402073
mashing a bunch of different art styles together sounds like a disaster. we'd need people to code and design the game first and foremost, if they're going to make an entire game from scratch they might as well work with a small group of artists who are just as dedicated as them. that's a lot of effort to put into something as chaotic and unorganized as this. in order to organize it effectively we need someone who knows how to manage and direct a very loosely organized team.

sounds like a good idea but you're asking quite a lot
GMR
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Sep 6, 2015 12:37 AM #1402074
The thing is though, mashing a bunch of different art styles together would kinda be the point of the game. 1 or 2 people would be in charge of PROGRAMMING and putting the game together of course, and there would have to be some sort of management system, but it would be pretty fun.

The only problem I can see is people losing interest before the game is done.
Drone
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Sep 6, 2015 12:42 AM #1402075
It doesn't sound very plausible at all. Tbh I don't think that the idea of a completely disjointed/artistically uncoordinated game is really that appealing to anyone.
Zero
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Sep 6, 2015 12:49 AM #1402079
Quote from ???
The only problem I can see is people losing interest before the game is done.

As of always the case with projects.
GMR
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Sep 6, 2015 1:09 AM #1402081
Yeah. It's always the case of keeping interest.

@Drone: Eh, maybe you're right.
Person McPerson

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Sep 6, 2015 2:27 AM #1402093
A better idea would be to make a Mad Libs with the whole community. That would be fun. Somebody asks for a noun or verb, and the 1st person to reply gets to pick the word.
GMR
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Sep 6, 2015 3:40 AM #1402109
True. Why don't you start one? :P
Person McPerson

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Sep 6, 2015 3:49 AM #1402111
Quote from ???
True. Why don't you start one? :P

I have a kind of an annonying reputation on the site. So probably nobody would join.
GuardianTempest
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Sep 6, 2015 3:54 AM #1402114
Quote from Person McPerson
I have a kind of an annonying reputation on the site. So probably nobody would join.
Not really, you've improved especially when you started noticing your flaws.

Anyways, another reason why people are reluctant on working is that they don't have the expertise to contribute to the more difficult parts of the program like game mechanics, which might change at a moment's notice.
GMR
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Sep 6, 2015 5:55 AM #1402137
Quote from GuardianTempest

Anyways, another reason why people are reluctant on working is that they don't have the expertise to contribute to the more difficult parts of the program like game mechanics, which might change at a moment's notice.


You mean working on the game?
In response to your question, they would just draw something in flash and then send it to the manager and say: "Hey, I'd like this to be the _____ in the game." There would have to be a slight moderation so the entire game wasn't just filled with dicks.
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Sep 6, 2015 7:27 AM #1402147
This would be a neat thing to do, but the issue is

how big?
GMR
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Sep 6, 2015 4:52 PM #1402250
It would be like a small game of some sort. Say... a top down shooter with unlimited waves randomly generated or something.

Really kinda just depends.