The Party Attacks!
Shadow attacks for 50...halved to 25
Ai attacks for 35 with the Strike of Destiny!
Hash attacks for 50...halved to 25
Nyar attacks for a beefy 80
Gluttonous Slime...falls The slayer is...Nyarlalothep the Unready!!!
Nyarly gets 4 Glory!
Nyarly gets 4 XP!
Wyz does not get to attack. He instead receives:
Flame Gems (Click to Show)
Ipman does not get to attack. He instead receives:
Soulstone (Click to Show)
Ai, Hash, ipman, Shadow, and Wyz get 1 XP!
Level Up!
New perks and items have appeared! They're bolded in green...
1 XP:
Item: Healing Potion - Rejuvenates your HP before the start of an encounter. Usable Once only.
Item: Stone Potion - Damage is halved for the entire encounter. Usable Once only.
Ability: Knife Twist - Additional 15 damage to the monster after everyone else has damaged the monster. Activate by posting alongside your attack. Multiple Knife Twists are decided by Initiative.
Ability: Troll Bait - Push your teammate in harm's way. In an event where you would be attacked, your chosen target is attacked instead. Activate by posting after you are attacked.
Stat Increase Level 1 - Unlocks more possible Attack values: 15, 30, 45, 60, and a single-use 80.
Ability: Finger Poke Of Doom - Post as an Attack. Does 0 damage, but if the guy before you slays the monster, you take the credit and the Glory for "technically" dealing the last hit.
Ability: Quick Attack - Invoked by posting. Deals 2 random attacks from whatever Attack commands you have.
Ability: Charge Up - Must be declared by posting. You wind back for a powerful strike; you deal no damage this turn but the next turn your Attack is doubled.
2 XP:
Counter: Trip - Nullifies a fellow warrior's attack and makes him miss the next round. Usable Once per Round. Invoked via PM.
Counter: Critical Miss - Nullifies a fellow warrior's attack and causes a quarter of his attack to attack himself. Usable Once per Round. Invoked via PM.
Item: Resurrection Scroll - If you were to die this turn, you will not. HP remains the same however. One use only. Passive.
Ability: False Signal - Shout in confusion and switch around two warrior's Initiative Orders. Must be declared by post at the start of every Round.
Stat Increase Level 2 - Unlocks more possible Attack values: 5, 25, 55, 65, and a single-use 90. Stat Increase Level 1 is required.
Item: Boots of Speed - During the first round of any encounter, you may post (alongside your attack) to invoke these boots to swap places with anyone in front or behind you in Initiative.
3 XP:
Ability: Poison Dagger - Hits the monster for 25 damage, but deals 10 damage after every other attack after you. If the poison kills the monster, the glory goes to you.
Increase Critical Rate - Critical Chance is now 30% instead of 10%
Item: Jeweled Dagger - Passive item. If responsible for killing a monster, either a) Gain +1 Glory or b) Heal yourself by 10 HP. You must pick one.
Ability: Humility - Passive. If your attack is unique during a Round, you gain +1 Glory. The max Glory you can acquire this way is 2.
Ability: Dash and Grab - One-use per Room, in addition to your default attack, you may also Steal one item or Relic from another Warrior. To activate, post while attacking.
4 XP:
Ability: Strike of Destiny - An unblockable, uninterruptible attack for 35 damage. Activate by posting.
Item: Embryonic Husk - Before the Last Room, you can sacrifice this Item to revive 1 Monster already fought in this dungeon. It will be encountered after the Final Room with stronger stats and whoever previously defeated it will lose the same amount of Glory he gained defeating it. Otherwise, this item is worth 2 Glory if remained unused.
***Abilities are things you post as additional commands. Counters are things you PM to me in response to another attack or action.
Party:
1) SHADOVV the Clueless 1XP 0GP - 72 HP
Has: Stat+1
Skill: Finger Poke
2) Ai the Unlucky 1XP 7GP - 55 HP
Relics: Protection Charm (2GP) - This Item is worth 2 GP if carried all the way to the end of the dungeon. At any time during the game, you may sacrifice this Relic to prevent the use of an ability or maneuver against you.
Items: Healing Potion, Stone Potion
Skill: Critical Miss, Charge Up, Strike of Destiny
3) Hash the High 2XP 0GP - 95 HP
Skill: Troll Bait
4) Nyarlalothep the Unready 4XP 4GP - 75 HP
Has: Stat+1
Skill: Finger Poke
5) WyzDM the Worthy 1XP 0GP - 95 HP
Has: Stat+1, Flame Gems (3GP) - This Item is worth 3 Glory; 1 per Ruby. During your turn while attacking, you may sacrifice one of your Rubies to deal 25 damage at the expense of losing 1 Glory. You may still attack after using Gems.
Skill: Knife Twist
6) ipman the Invincible 1XP 0GP - 80 HP
Has: Stat+1, Soulstone (?GP) - At the end of every Room, you may use this item to deal 15 damage to any 2 Warriors. This damage cannot be blocked or redirected no matter what. At the end of the game, this relic is worth 3 GP times the amount of dead Warriors.
You may purchase your new skills now.
Good luck!