Hash has been damaged by 10 for inactivity. This is your first warning. Next time it'll be for 20. Then finally, the boot.
Group B Attacks...
Ai attacks for...30!
Drizzle attacks for...20!
Ase attacks for...30!
Initiative is re-drawn; Ai is first again! SHADOVV attacks him for 5 damage!
SHADOVV randomly steals from the pool. He parries: 40, 100, and 10!
Nobody is affected, the Party's attacks go through.
SHADOVV is attacked for a total of 80!
Room 2, Turn 2:
SHADOVV, the Cursed Swordsman
HP: 80
Glory: 3
Description: Left to rot in the old caves, ex-Champion SHADOVV was on the verge of death. Out of survival he makes a pact with a Cursed Blade and now his body belongs to the blade while his soul is cursed to live forever in the dark.
Attack: SHADOVV always attacks the 1st Player in the initiative 5 damage.
In addition, SHADOVV was also a previous Champion and is quite familiar in their fighting arts. As such, he can randomly steal from the Party's Attack Pool in order to parry incoming attacks. If one of SHADOVV's random attack values matches a Champion's, he successfully parries and that Champion misses. That Champion also takes a random 5-30 damage (the damage is indirectly proportional to how many attacks he can Parry). Stolen Attacks are considered used and do not get restored to the Pool at the end of each Round.
tl;dr: The party should not try using the same attack value in order to maximize the amount SHADOVV cannot parry.
Setting/Event: SHADOVV appears to be carrying a few Relics he had accumulated before his demise. Whoever defeats him can acquire one. That player can also name one other who can also get a Relic.
Initiative/Attack Order:
1) Ai the Glorious - 90 HP
2) Ase the Player - 100 HP
3) Drizzle the Dazzle (2) - 95 HP
4) Hashy the brown - 80 HP
5 Dmg (2)
10 Dmg (5)
20 Dmg (5)
25 Dmg (6)
30 Dmg (5)
40 Dmg (5)
50 Dmg (4)
100 Dmg (2); Can only be used once per Room.
***Attack Pool resets when there are only 8 Attacks left in the Pool.
Poke with a Stick - This attack deals 0 damage, but you've considered to have hit.
Greed - You deal 5 attack and the round immediately ends!
Accidental Cleave - You pretend to "trip" and hit the monster at the same time. Deal 10 damage, and everyone after you has their attacks halved.
Possible Commands:
- Attack
- Skill Use
- Ponder
- Scheme