BTG2.0 - Round 6 powers submission

Started by: Skeletonxf | Replies: 225 | Views: 41,181

Skeletonxf
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Oct 20, 2016 4:39 PM #1464672
Generic Powers - 1 veto - Alphaeus
Time machine - 2 vetos - Firewall, Devour
Hedgehog - 0 vetos
Puppy dog eyes - 1 veto - WyzDM


Is everyone happy with their votes for this round?
Firewall
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Oct 20, 2016 4:48 PM #1464674
Quote from Skeletonxf
Generic Powers - 2 vetos - Alphaeus
Time machine - 2 vetos - Firewall, Devour
Hedgehog - 0 vetos
Puppy dog eyes - 1 veto - WyzDM


Is everyone happy with their votes for this round?


Didn't know Alphaeus counted as two votes
Alphaeus
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Oct 20, 2016 4:48 PM #1464675
Quote from Skeletonxf
Generic Powers - 2 vetos - Alphaeus
Time machine - 2 vetos - Firewall, Devour
Hedgehog - 0 vetos
Puppy dog eyes - 1 veto - WyzDM


Is everyone happy with their votes for this round?


YES! I am EXTREMELY happy with MY votes (note plural noun usage of "Votes" referring to myself). :P

You people underestimate my power....
Skeletonxf
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Oct 20, 2016 5:28 PM #1464676
Fixed. Sorry mobile foruming is not ideal.
Alphaeus
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Oct 20, 2016 5:32 PM #1464677
Alright...if that's how things stand I'm shifting my vote-o to the Time Machine too. And I will NOT change things again.

Also, I'm going to assume that the next round of voting will be more cut-and-dry --- shifting votes will get messy and cause delays, IMO.
Skeletonxf
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Oct 20, 2016 5:50 PM #1464678
Time machine - 3 vetos - AT RISK - Firewall, Devour, Alphaeus
Puppy dog eyes - 1 veto - WyzDM
Hedgehog - 0 vetos
Generic Powers - 0 vetos

Vote shifting is an important part of the strategy, but if people can specify automatically shifting votes when possible that would help speed things up, ie veto power x unless it already has two votes or more then veto power y instead.

I can certainly put a stricter time limit on waiting for any shifting votes though, I think 24 hours of no responses could maybe mean automatically finish the round of voting?
Alphaeus
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Oct 20, 2016 5:53 PM #1464680
Yeah, that's the kind of thing I would do. Put time limits on there. Maybe make it 36 hours, because some people (like myself) might miss certain things due to work if you limit it to 24 hrs.

I don't like the idea of vote specification, because let's say my power was power X, and someone sees that I specify "Oh, if power X get's a tie or 3 vetos, shift my vote to power Q or V to solve the problem so that X is not eliminated" then they will be pretty sure it's my power. This will be moot once the anonymous stuff ends, but still... Again, just my opinion on the matter. But I think we pretty much have this vote solidified.
Skeletonxf
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Oct 20, 2016 6:49 PM #1464687
Well I can't force people to do anything that would disadvantage themselves so eh.

Onto round 2, send in your next powers via PM

And here's the updated Spreadsheet!
https://docs.google.com/spreadsheets/d/1p2OgFbnLur2bZ_HfPGgtk_yLbKyrKKc5VV-_auBx42U/edit?usp=sharing


I've calculated to the first 16 rounds. I need to improve the formulas to auto adjust once someone dies so I can just keep copying round 1 without alteration as I'm doing currently but haven't got round to it yet so I'm not calculating into people's deaths yet as round 17 would need me to alter a load of stuff due to Devour dying.

Wyz's attempt to save Time Machine has back fired and many predictions have come true, under Generic Powers's healing Firewall reaches round 16 at a staggering 640 health remaining!

Devour is looking worst off with death at round 16 but then again reducing your own basic attack heavily would do that. WyzDM's boosted auto attack also puts him in a stronger position than Alphaeus on 424 health to 352.

Again just to make it absolutely clear, only the final spreadsheet at the end of round 6 counts for anything. These early ones are more like predictions.

Also we already have what could be an infinite loop with Hedgehog and Puppy Dog Eyes returning part of the damage received. I've decided that it would be best for them to respond only to incoming damage, not the extra damage they each apply during the resolution phase just after.
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Oct 20, 2016 6:53 PM #1464688
He who starts off best shall often end worst.

(just picture me as gandolf or moses when I said that).

EDIT:

Soooo.....submit powers round two?
Skeletonxf
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Oct 21, 2016 6:11 PM #1464727
I've received 3/4 and am waiting on one of those to respond with a clarification.
Firewall
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Oct 21, 2016 6:41 PM #1464728
Quote from Skeletonxf
I've received 3/4 and am waiting on one of those to respond with a clarification.


soon as I saw this I frantically checked my inbox

surprised I didn't get it tbh
WyzDM
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Oct 21, 2016 6:47 PM #1464729
That would be me. submitting now.
Skeletonxf
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Oct 21, 2016 7:12 PM #1464731
Screw it you can ask questions publicly if you're unsure about anything and I will find out via PMs about what the fine details are and can reply publicly / on behalf of the person who submitted anyway so you can can start voting before I go to sleep and all you US people get 8 hours to chat and vote with me sleeping.


Round 2 voting

Powers submitted:

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Lego-land: Hehe, so I got into trouble and ripped open every box of legos I could find. Next time you come after me, you're gonna step on a lego (taking 10% of your own outgoing damage on yourself because you're the dumfuk who stepped there) and then because of that pain your damage kinda get's tossed all over the place (making 10% of your outgoing damage fly past me and hit the person in front of me that I was chasing....).

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Cosmic Focus: This player channels radiant energy from the stars to heal for 15% of damage received at the end of every turn.

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Keyboard Paladin:

Mystery person gets offended by everything and feels the need to type out long non-related rants about feminism and veganism with a slight dash of atheism. Whenever he gets attacked back, mystery person gets even more offended and lashes back with even longer rants!

Mystery person receives double damage for each hit. However, each hit adds +5 basic attack (before any limiters/multiplyers) to their attack. This can be stacked.

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Inflatable Hedgehog: Take 200% increased damage, but half of the damage I take increases my max HP instead, so the damage I take is effectively the same.


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You have one vote to veto a power. Once everyone is finalised or if no one responds for 36 hours any power that recives 3 or 4 vetoe votes is vetoed and lost and we move to the next phase. Additionally if we have a 2/2 tie on two powers they are both vetoed and lost. 2 vetos, 1 veto, 1 veto & 0 vetos allocated to 4 powers respectively lets all of them through.
Devour
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Oct 21, 2016 9:26 PM #1464739
Lego land is explained like ass and it's also two powers in one, not gonna lie. Who is this person in front of him who takes 10% of the mitigated damage?

Anyways, keyboard Paladin is super powerful and needs to be vetod or he might easily win. I veto him.
Skeletonxf
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Oct 21, 2016 10:04 PM #1464740
Under your rules for one power ;)
Under mine it fits.