https://www.youtube.com/watch?v=Wjl4hbDloBw&feature=plcp
bye luccasbode D:
Beginners, post your Flash animations here.
Started by: Paperclip | Replies: 5,312 | Views: 424,229 | Closed
Oct 23, 2012 5:54 PM #767180
Oct 23, 2012 9:25 PM #767340
Here it is http://www.youtube.com/watch?v=wbp4rj8geUc I know it's not that good but it's my second time really trying. He is my new character his name is Cheesetoast. Tell me if you think I should keep doing these.
Oct 24, 2012 4:12 AM #767552
@ sotech: you could have posted that on trupload or fileize.
Oct 24, 2012 4:13 PM #767823
http://www.fileize.com/files/6472fdcf/f3d/firstanimwoop.swf
My first animation please tell me how to get better.
My first animation please tell me how to get better.
Oct 25, 2012 12:45 PM #768777
Uhm... Here :)
[URL="http://"]http://[URL="http://www.fileize.com/files/c20454fe/602/Random.swf"]
What you think guys?
[URL="http://"]http://[URL="http://www.fileize.com/files/c20454fe/602/Random.swf"]
What you think guys?
Oct 25, 2012 5:23 PM #769008
@ bjorninn: The animation is really nice and smooth, but here are some things that need to be fixed.
1) After the first high kick, there should be some easing for when his foot lands, plus him shifting a bit forward and in a sort of kneeling position due to his back leg being so far back.
2) The last kick looks a bit off, I had to look at it a couple of times to see the issue, which has to do with the footing. Due to the way he is kicking, it looks as if the kick is sweeping from front to the left a bit (from looking from the stickman from a top view perspective). Since this appears to be the case, his foot needs to turn to the left a bit. Which means you should barely see the foot on impact. Then on landing his foot should be inward a bit. (Hopefully this is easy to understand.)
3) Also, if you make a circle and turn it into the symbol representing the head, your character's head will be the same uniform shape as you animate.
1) After the first high kick, there should be some easing for when his foot lands, plus him shifting a bit forward and in a sort of kneeling position due to his back leg being so far back.
2) The last kick looks a bit off, I had to look at it a couple of times to see the issue, which has to do with the footing. Due to the way he is kicking, it looks as if the kick is sweeping from front to the left a bit (from looking from the stickman from a top view perspective). Since this appears to be the case, his foot needs to turn to the left a bit. Which means you should barely see the foot on impact. Then on landing his foot should be inward a bit. (Hopefully this is easy to understand.)
3) Also, if you make a circle and turn it into the symbol representing the head, your character's head will be the same uniform shape as you animate.
Oct 26, 2012 3:12 AM #769380
Hello people :)
I'm new here, I usually animate with pivot, but here are my best flash animations
1. http://www.fileize.com/view/e6ef2d73-358/
2. http://www.fileize.com/view/d9cfd04d-ced/
3. http://www.fileize.com/view/33c7621c-cc1/
:)
I'm new here, I usually animate with pivot, but here are my best flash animations
1. http://www.fileize.com/view/e6ef2d73-358/
2. http://www.fileize.com/view/d9cfd04d-ced/
3. http://www.fileize.com/view/33c7621c-cc1/
:)
Oct 26, 2012 8:09 AM #769479
http://www.fileize.com/view/77c8360e-0d0/
Just thought that my Movements needed work, and wanted some input and criticism, what's good and what's bad about it? (if too small, RightClick-Zoom in)
Just thought that my Movements needed work, and wanted some input and criticism, what's good and what's bad about it? (if too small, RightClick-Zoom in)
Oct 26, 2012 4:01 PM #769711
[video]http://www.filz.us/3Q6[/video]
a slow motion practice
a slow motion practice
Oct 26, 2012 6:45 PM #769779
Quote from ErifHello people :)
I'm new here, I usually animate with pivot, but here are my best flash animations
1. http://www.fileize.com/view/e6ef2d73-358/
2. http://www.fileize.com/view/d9cfd04d-ced/
3. http://www.fileize.com/view/33c7621c-cc1/
:)
Love it :D
To be honest, it looks a little too small on the body, and the head looks oversized.
Might wanna shrink it down and stretch it out just a little.
But other than that, it looks really smooth and clean!
Quote from MoH[video]http://www.filz.us/3Q6[/video]
a slow motion practice
Nice!
It looks smooth for line, but id like to see how you would do with brush (experiment!)
Its a little stiff with the arms, but the reactions great!
Might wanna speed it up a little after impact and show him attacking before it goes slow-mo.
Still looks impressive with the blood and the movement, but try to make the particles fade away, not spread out continuously.
Quote from husyhttp://www.fileize.com/view/77c8360e-0d0/
Just thought that my Movements needed work, and wanted some input and criticism, what's good and what's bad about it? (if too small, RightClick-Zoom in)
Consider trying to learn how to use V-Cam because it'll look so much better.
The legs look a little stiff when jumping and falling.
Also, try using a smaller brush if your using the biggest one already.
Annndd try to keep body porportion, because his legs get bigger and smaller near the end.
Other than that, it looks really creative and cool.
Hope this helped :D
Oct 26, 2012 6:58 PM #769794
Thanks for the CC
I have a better one, which is my best animation ever in my opinion :)
http://www.fileize.com/view/742e14e6-c97/
I have a better one, which is my best animation ever in my opinion :)
http://www.fileize.com/view/742e14e6-c97/
Oct 26, 2012 10:18 PM #769916
Quote from JayTMConsider trying to learn how to use V-Cam because it'll look so much better.
The legs look a little stiff when jumping and falling.
Also, try using a smaller brush if your using the biggest one already.
Annndd try to keep body porportion, because his legs get bigger and smaller near the end.
Other than that, it looks really creative and cool.
Hope this helped :D
Thanks for the input, and i have no idea what VCam is, but i guess i should start looking it up :P
and yer my body proportions is something i'm finding difficult to keep constant
and thanks i'll try to make my legs more... Loose :P
Oct 27, 2012 2:04 AM #770046
^hehehe
Oct 27, 2012 7:37 AM #770240
Quote from JayTM
Nice!
It looks smooth for line, but id like to see how you would do with brush (experiment!)
Its a little stiff with the arms, but the reactions great!
Might wanna speed it up a little after impact and show him attacking before it goes slow-mo.
Still looks impressive with the blood and the movement, but try to make the particles fade away, not spread out continuously.
Hope this helped :D
Thanks for the tips I appriciate it I'm still learning.I'll try to make a new one with more slow-mo and action when I get the time.
EDIT : I also made thread for my slow-mo practice so I can get more tips but nobody replied yet :(
Oct 27, 2012 11:25 PM #770860
link