Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
fizzled2Posts: 255
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View Profile Oh wow, calm the **** down. What are you, ten?
Also, you have too much space in between frames while your character flies from the movement he makes. Adding just one more frame would make it not look like he's teleporting instead of jumping.
thanks, and sorry, i'm in a terrible mood.
majorgamer97Posts: 43
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my improved walk .tell me if its ok
likwid_Metal2Posts: 57
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View Profile the walk is kinda choppy, but its good compared to some of the walks (Including my crap lol) but the arms could use a slight bend and it seems like the walk is kinda rushed. like its a power walk. maybe slow it down and use some more frames. if you want him to move fast, make him run. the second thing, is a pretty good beam if you made it yourself and just didn't use some sticks from droidz.
pheonixslayer212Posts: 679
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View Profile i wanted to try something unreal for a change, take a break from tests, here it is :3

Zed2Posts: 11,572
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View Profile Nice and origional, but the arms jerk a bit from just before they start spinning to the spinning point. Maybe try lifting the arms all the way up to shoulder level before spinning.
Also, since I got bugger all criticism in my thread:
I was bored, so I made this. I'm quite pleased with how it turned out. I'll be honest, I was inspired by ASOT; especially on the finish. In some ways it felt unsatisfying, so I may cut it out and add more later. cc please.
fizzled2Posts: 255
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View Profile HOW DO YOU MAKE THINGS THAT SEXY?!?
anyway, i redid mine, adding a little more frames to the frst jump

Rival2Posts: 1,704
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View Profile Nice and origional, but the arms jerk a bit from just before they start spinning to the spinning point. Maybe try lifting the arms all the way up to shoulder level before spinning.
Also, since I got bugger all criticism in my thread:
I was bored, so I made this. I'm quite pleased with how it turned out. I'll be honest, I was inspired by ASOT; especially on the finish. In some ways it felt unsatisfying, so I may cut it out and add more later. cc please.
You're getting way too good...
HOW DO YOU MAKE THINGS THAT SEXY?!?
anyway, i redid mine, adding a little more frames to the frst jump

Now make the rest of the body...
This is going to be quoted, I'm sure. If not, you got owned, cronos.CronosPosts: 5,440
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View Profile Zed: The ****... You got like two times better in one day. Bravo!
Its really smooth and flows well :3 Im jealouse.
Rival: Fail, I see your invisitext.
Zed2Posts: 11,572
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View Profile Thanks guys. Do you think another frame on the roll would be better? I sorta rushed it towards the end. Anyway, I think it's time I went and celebrated my birthday. Chow.
CronosPosts: 5,440
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View Profile Happy Birthday, Zed. You better celebrate hard! Have a great day :3
I never forgot.... what are you talking about haha.
Moar bithday punches :3
:3
Rival2Posts: 1,704
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View Profile Zed: The ****... You got like two times better in one day. Bravo!
Its really smooth and flows well :3 Im jealouse.
Rival: Fail, I see your invisitext.
how ?
VelosareonPosts: 58
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View Profile LoL Cronos is the master of invisitext rival, he'll always beat you in any invisitext war lol.
CronosPosts: 5,440
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View Profile Exactly as Velosareon so kindly pointed out <3
Rival2Posts: 1,704
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View Profile So not true:
I liked it, though there seemed to be lag of force at some points.
Invisi texts are fun because cronos can't read them, the fucking moron :P
Wanna joint cronos???
Nah, nvm I'm too sucking.
And you only noticed today :P
And that's because someone else told you. :|
kidwiththeshoes2Posts: 40
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View Profile Ugh, gotta get 20 posts before I can post some animations.. I'll be back!