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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Avian
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Oct 5, 2009 3:20 PM #496343
The back should bend, else it's fine.
bubbles
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Oct 5, 2009 4:21 PM #496364
Quote from ojom52
Lol, no that's my sig...I was talking about the post I did a while ago. No one really replied to it:
Image


ooooooooh I see. I can see the difference in quality between the pivot and easytoon animation. But for your first pivot godamn I'ts good!
Zed
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Oct 5, 2009 4:37 PM #496371
Quote from Pcson
here is the improved version of my animation please tell me how it looks
i can't find out how to make it so that the video is able to be watched directly on this post so i am still gonna have to post the link sorry please tell me how to do it. (by the way the animation is to big so i can't upload it on this post)

Image


When you upload the image there are two boxes. One of them is labelled "direct link". That is the link you copy. You need to work on all your movements, easing, and the basics.

Quote from nooob300
Image ok i tried topay attention to the legs zed i think i got it this time


You need to smooth up the slide so that it moves backwards exactly the same amount each frame. You also need to not move the hips forward at all. Then straighten out the leg that's on the ground and smooth it up and you're just about there.

Quote from ojom52
Lol, no that's my sig...I was talking about the post I did a while ago. No one really replied to it:
Image


Pretty good really. It seemed a bit stiff though, and quite choppy although the frame rate didn't look wrong, almost as though you were double framing everything. He needed to bend more before the jump too, but asied from that I thought it was good.

Quote from Teriyakid
Alrite, Heres a "More effort put into" walk attempt then the one with the pokeball
(I kno the back is stiff, but everytime I try fixing up my animations, I make it worse then what it already was)
Image


I wouldn't worry too much about the back. Just bend it over slightly and leave it there for the duration. I think you need to start bringing the upper leg back earlier and you need to extend the lower leg out further, but the arms looked very good.
bubbles
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Oct 5, 2009 4:47 PM #496375
Hey could someone give me inspiration for ana nimation because I can't think. But please don't involve guns or blood because they're a hastle to animate.
Pcson

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Oct 5, 2009 7:23 PM #496417
here is an inspiration for you ghost i was bored once so i made this video
http://img58.imageshack.us/img58/7458/pcsonyoyo.gif
this one is supposed to be a loop by the way
p.s. i am not asking for comments on this one. you can but i won't work on improving this one
MaxZ
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Oct 5, 2009 7:27 PM #496419
I feel like making a stickfigure, any requests?
zawmbee
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Oct 5, 2009 7:30 PM #496424
Mayswell, uhh...
Do you mean like bases or like proper ****ers with hair and shit?
MaxZ
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Oct 5, 2009 7:32 PM #496427
Anything, I used to be pretty good at it.
Pcson

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Oct 5, 2009 7:35 PM #496435
maybe a figure that could go with my name i have been trying to think of a figure to go with it for so long but i have yet to actually come up with one. I already have the beginning look of him but it is only a guy with a hat maybe you could make him with more of a uniqueness quality to him. here is a video to show you him. http://img23.imageshack.us/img23/9613/pcsonskill2.gif
bubbles
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Oct 5, 2009 7:59 PM #496456
Quote from Pcson
here is an inspiration for you ghost i was bored once so i made this video
http://img58.imageshack.us/img58/7458/pcsonyoyo.gif
this one is supposed to be a loop by the way
p.s. i am not asking for comments on this one. you can but i won't work on improving this one

Dude thanks for the yo-yo idea.:Happy: Image
p.s look at my thread called "am I any good at pivot?" But don't judje on the first ones you see cause they're old, look at the other pages to see better more resant ones.
Pcson

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Oct 5, 2009 8:01 PM #496459
no problem. Funny animation you made too
here is my animation to work on my walking so please tell what to work on
http://img201.imageshack.us/img201/5506/walking.gif
bubbles
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Oct 5, 2009 8:08 PM #496464
Thanks dude!:Happy:
bubbles
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Oct 5, 2009 8:11 PM #496467
Right, I thought the walk was OK but he was a bit stiff. You need to move every joint in every frame to get rid of the stiffness. Allso you need atleast 1 frame of easing before and after each step.
But it was a pretty good walk.
Heres a tip for you. try to get a stickman with feets and instantley your animations will be better! =-)
Pcson

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Oct 5, 2009 8:41 PM #496478
Quote from ghost12321
Right, I thought the walk was OK but he was a bit stiff. You need to move every joint in every frame to get rid of the stiffness. Allso you need atleast 1 frame of easing before and after each step.
But it was a pretty good walk.
Heres a tip for you. try to get a stickman with feets and instantley your animations will be better! =-)


k thanks man i will. i think stykz already has a guy with feet. i assume by every joint you also mean make back move too. and i am confused about what you guys mean by easing so please help me understand what exactly you mean.
Tortuga
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Oct 5, 2009 10:21 PM #496525
Hey, easing is when you start a movement slowly then gradually make it go faster, there are a lot of tutorials over it so i suggest taking a look at those
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