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Started by: CRAZY JAY | Replies: 2,627 | Views: 253,026 | Sticky

Dark Phoenix
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May 11, 2014 2:09 AM #1194071
Quote from Skeletonxf
Not at all feasible with all the animations it would need.


Could we at least get a toggle for it in the armory?

I want my Speartons to have swords like in the Trailer...

(And yes, I was around since you could register but not play the game, I just lost that account. Sadly).
Phaxtolgia
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May 13, 2014 3:03 AM #1194733
Quote from xChamp1999
Hey/ I suggest that make speartons have the ability to throw spear then use swords, to get a new spear they have to garrison.
So basically make the Speartons in SE like the ones in SW? Oh jeez...~ I can see the OPness in this already. X_X

Unless it was in a new empire (not likely at this time,) I guess it would be fine.
_Ai_
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May 13, 2014 5:41 AM #1194807
If speartons can throw spears then jugs would need to be able to throw axes to balance it.
khan0944

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May 13, 2014 6:53 AM #1194844
if jugs and spears can throw axe and spear charrog should be able to throw his...? Head maybe? lol
sorrowandsadness

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May 13, 2014 12:45 PM #1194922
Given that jugs self heal and spears don't, and that chaos has more units that damage air units already than order, not really (chaos units that damage air include medusa, skeleton, eclipsors and bombs and giants...)... So giving spears the ability to throw a single spear would move game towards balance.
xChamp1999
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May 13, 2014 1:45 PM #1194939
Quote from sorrowandsadness
Given that jugs self heal and spears don't, and that chaos has more units that damage air units already than order, not really (chaos units that damage air include medusa, skeleton, eclipsors and bombs and giants...)... So giving spears the ability to throw a single spear would move game towards balance.

Actually self healing in chaos empire units is fair and reason is simple, chaos empire dont have healing units, unlike elemental & order they do have healing units (merics & water).
_Ai_
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May 13, 2014 2:11 PM #1194950
Quote from sorrowandsadness
Given that jugs self heal and spears don't, and that chaos has more units that damage air units already than order, not really (chaos units that damage air include medusa, skeleton, eclipsors and bombs and giants...)... So giving spears the ability to throw a single spear would move game towards balance.


Meric > Self Heal. Order has Magikill, Giant, Archer, Albow. It's just one less than Chaos. It would not move the game towards balance.

And just who on their right minds would use Petrify on Air Units? Unless there's no other units beside it.
sorrowandsadness

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May 13, 2014 3:35 PM #1194967
Quote from xChamp1999
Actually self healing in chaos empire units is fair and reason is simple, chaos empire dont have healing units, unlike elemental & order they do have healing units (merics & water).


So, it is somehow balanced that order in order to heal has to have an easily killable, slow unit that costs gold, manna, and population space versus free healing for all chaos, many of whom are also faster than order units (wings, crawlers, etc.) and cost less and take up less population space to boot?

Lol... but as I always point out, the toplist says it all regarding game balance these days. Order merely exists to pad the stats of the premiums. I doubt sharing math and facts surrounding the empires is going to do anything to fix the imbalances.
jerrytt
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May 13, 2014 6:43 PM #1194998
Quote from sorrowandsadness
So, it is somehow balanced that order in order to heal has to have an easily killable, slow unit that costs gold, manna, and population space versus free healing for all chaos, many of whom are also faster than order units (wings, crawlers, etc.) and cost less and take up less population space to boot?

Lol... but as I always point out, the toplist says it all regarding game balance these days. Order merely exists to pad the stats of the premiums. I doubt sharing math and facts surrounding the empires is going to do anything to fix the imbalances.


You keep claiming things are OP based on the qualities they have but not on any actual statistcs or how it performs in the real game. For example I could say for Order OMG It has a flying unit that is armored and does armor piercing burn damage with every shot not to mention one of the highest DPSs in the game it must be OP. Yet albowtrosses are some of the least viable units right now. Or swords Omg swords have about twice the health of crawlers do way mroe damage and have the ability to boost its DPS to unmatched levels with a skill that costs almost nothing. Stop arguing with pointless qualities and put some values into your posts.
Nyarlathotep

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May 13, 2014 7:26 PM #1195007
I've said before that he's likely a troll or a qqer. Likely both.

However, because of burn right now the early game is heavily in favor of Ele and Chaos. Just not for the reasons he's presenting.

Oh, and meric heal heavily outshines chaos regen.
sorrowandsadness

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May 13, 2014 7:44 PM #1195009
Quote from jerrytt
You keep claiming things are OP based on the qualities they have but not on any actual statistcs or how it performs in the real game. For example I could say for Order OMG It has a flying unit that is armored and does armor piercing burn damage with every shot not to mention one of the highest DPSs in the game it must be OP. Yet albowtrosses are some of the least viable units right now. Or swords Omg swords have about twice the health of crawlers do way mroe damage and have the ability to boost its DPS to unmatched levels with a skill that costs almost nothing. Stop arguing with pointless qualities and put some values into your posts.


Lol... I have many times pointed out game imbalances. For instance, in DM, chaos has full advantage. Order has no way to kill skeleton or medusa for at least 90 seconds or more, and it takes two ninjas to kill either a medusa or a skeleton, and it has to be fully upgraded to do so and it takes good micro to do so... chaos can just walk up and kill units, allow juggers to take the damage, and walk away and sit and self heal and wait for ability to recharge to kill again. So order in DM is always forced to turtle, and maybe survive, but as the DM toplist shows, all the order players have pretty much been expunged from the top 30. A few went premium because as they said, you can't be a top player without it, order is too weak. Players who lose their premium drop like stones from both toplists. Again, I have given lots of evidence, there is always convenient excuses or just plain ignoring of it by premiums players who don't like to realize the are not as good as they think, and merely enjoy many advantages over order in game that allows them to excel. I don't mind that, just be honest about it.

Same with EE, order is forced to turtle, even worse, EE has freezing units that take up zero population space. They can basically free orders entire army and still have units to spare to kill off all the frozen units (order only has two units that can't be frozen, so basically, EE can easily decimate order at will if the EE player knows what they are doing, and order has NO defense, none whatsoever, save to sit and turtle until the opponent quits...). There are numerous replays showing this and players who use this OP ability of EE.

But the toplists show the imbalances, ask order players, they will certainly tell you about how imbalanced it is. I just finished playing a guy in TZX or whatever and I asked him, is the game balanced, and he said nope... I asked him what does he clan think, and he said, well, the premiums don't like to hear it... but they know it is true and some of them admit it.

But the biggest evidence, and why I bring it up, is player retention and player numbers. As long as the game is unbalanced, the game community will never grow. And that is clearly what is happening. Players get ticked or discouraged by getting not just beat, but crushed by premiums and have pretty much no defense. Or for new players the kiting issue has caused many to leave as well. Don't want these fixed, fine. But don't expect to have a vibrant, lasting game community either then.
Nyarlathotep

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May 13, 2014 9:04 PM #1195014
Quote from sorrowandsadness
but as the DM toplist shows, all the order players have pretty much been expunged from the top 30. either then.


Mysterybat got up into the top 10 on DM with order. You should talk to him, he might help you improve. Hell, he even did it while trees were still broken...

Quote from sorrowandsadness

But the toplists show the imbalances, ask order players, they will certainly tell you about how imbalanced it is. I just finished playing a guy in TZX or whatever and I asked him, is the game balanced, and he said nope... I asked him what does he clan think, and he said, well, the premiums don't like to hear it... but they know it is true and some of them admit it.


Who?

Quote from sorrowandsadness
As long as the game is unbalanced, the game community will never grow. And that is clearly what is happening. Players get ticked or discouraged by getting not just beat, but crushed by premiums and have pretty much no defense. Or for new players the kiting issue has caused many to leave as well. Don't want these fixed, fine. But don't expect to have a vibrant, lasting game community either then.


If you dislike the game so much, why do you play? Also, I see new players every day. If you think the game isn't growing that's just silly.




Here is my offer to you. Tell me your name and code and I'll teach you how to easily beat chaos and elementals with order. I'm a pretty good order player, so I'm sure I can teach you what you need to know. Right now it sounds like you don't know what you're doing.

EDIT: Well, now that I think about it you'll probably not tell me. You'll give some nice excuse without backing up your point or say "you're some shameless premium" or something stupid like that.
sorrowandsadness

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May 13, 2014 9:30 PM #1195017
Are you top ten with order in both DM and regular? Top 20 in either with just order, no premium at all?

When it comes to comes to DM, most top players copied my strats for use against chaos, and I was one of the first to find effective counter against EE in DM for order. Players who actually know me know that tactically, I probably adapt and develop some of the best sets ups in game. But again, the issue isn't how good your set up/strat it, is it for order, you are just plan underpowered.

I notice you ignore the toplist and any evidence I list.

I looked at DM toplist today, it if I am correct is 91% premium for the top 30... but of course, that means nothing that only premiums populate the toplist, even though they are probably only 30% of the total game community...
Nyarlathotep

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May 13, 2014 9:54 PM #1195024
Alright then. If you're so great, who are you? What is your account name?

You can make as many steep claims as you want. Until you say who you are there I won't believe them.
sorrowandsadness

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May 13, 2014 9:59 PM #1195025
I have already been named. As Gloriousavenger, I was in top 10, even as high as 5 at one time in DM. With a few others, I have been top 15 and above. But that was before order was nerfed, chaos buffed, and EE introduced in a way that we were mislead about no less.

Since then, I have talked to the few order only players who were top 30 or above, all of them are no longer OR went premium, like Arsyzke, who admitted it was the only way he could get any higher than the mid teens. Polydamas is a good example of a number of very good orders players, just as good as premium, but much lower ranked now. at the rate he has been falling, he will soon be gone from the top 30, making it, what, 95 or 96% premium? But again, lets explain away the toplist results from showing us at all if the empires are balanced...


Only reason, because order is underpowered versus the other empires.

EE's freeze is way, their water units are ridiculous at this point since they can heal or freeze, and cost basically nothing to do either. Now that EE players are adapting to order's few viable strategies, soon it will be even worse. But again, I am not holding my breathe than things are going to be balanced and fixed.
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