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Started by: CRAZY JAY | Replies: 2,627 | Views: 253,026 | Sticky
Dark Phoenix2Posts: 54
Joined: Nov 2013
Rep: 10
View Profile High ground, Larger Maps and choke-points added to the 2D plane of this game would make the entire thing a turtle fest. Not exactly a way to make tactics "blossom."
I'd still enjoy it.
Captured2Posts: 45
Joined: May 2014
Rep: 10
View Profile Hello,there should be a fix points of Win Or Lose,i.e If Win Get 10 if lose -10 points,but it's not good that if you win u get 0 point or +1,if opponent is low ranker,and if u lose vs them it's -30.That feel so bad.
We earned that by playing 10 matches and with 1 match it's wasted :O
Ik all high ranker's must have same problem.
http://imgur.com/ixm1Dud-30
MysteryPosts: 940
Joined: Nov 2013
Rep: 10
View Profile it makes sense for high rank players to lose more points when they lose to lower player
if a high ranked player is top enough, he should not lose to the one who is lower than him
if he lose , then he deserves to lose more points , because he should not be that high.
Another problem is that if there is a fix points of Win or lose, then there is not chance for new players, something like 1200 or 1300 , to rise higher. Because they always lose when they face high players, and lose points again and again
However, I think the main problem is the lag problem.
I don't mind to lose many points if I really lose to lower ranked players fairly.
However, I really feel it annoying to lose to low ranked players due to those lag or game freeze.
Especially for the lag, it just makes all micro impossible, and is very unfair.
Captured2Posts: 45
Joined: May 2014
Rep: 10
View Profile Agreed,there are a lot of low ranker's who use to do OOS and they freeze the game.
This things are between 1200 to 1800 so we high ranker's don't face this more.
When i make a Alt,i always get 20 unfair loses from those cheaters,till i reach 2k.
There should be something to Avoid these unfair loses,OOS is another thing,but it feels bad when after some minutes u gonna win and opponent OOSed :@ that feeling is the worst feeling.
And those Freezer,freeze the match for hours,i don't use to leave any match,i remember i has waited 2 hours for the opponent to leave the match.I must suggest all players that when ever your match freeze,don't leave please,because if u leave they will also do same thing to other player,wait their and open new tab and start playing ur Alt account but don't leave.(RESIZE THE TAB IN SMALL SIZE AND OPEN BOTH TABS THAT THEY FIT IN HOMESCREEN) Thats the only we can punish those Cheaters.
Today i have faced a cheater,i waited for 1 hour,and i just left PC on,i came after 5 hours he was still there..So i thought that he must have left,but when i close the tab and re-login there was a loss in my new account.
59saintdanePosts: 162
Joined: Feb 2014
Rep: 10
View Profile I'm not sure how the CA selects a new target after its original one dies, but however it does, I think it should change.
The thing is, it makes sense for it to select the closest unit. Unfortunately, what it sometimes does is it ends up firing on my archidons, driving me out of their base and probably killing a couple as well. There's honestly not much that's more annoying than having your ghost die, and then the castle archer(s) proceed to wreck your army of archers.
This is also a problem with castle airs as well; if you buy one while swords and archers are attacking your base, it usually goes for the archer and probably kills it.
So please, change the castle units so that they always switch to the closest unit when their target dies.
_Ai_2Posts: 11,256
Joined: Nov 2012
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View Profile CA targets the first thing that enters it's range. After the original target dies, it switches to the farthest target in its range. It's where people put their archers, Albows, mages, etc. I think it's pretty efficient. I honestly have no problem with how CA targets.
WyzDM2Posts: 2,265
Joined: Jan 2013
Rep: 10
View Profile CA targets the first thing that enters it's range. After the original target dies, it switches to the farthest target in its range. It's where people put their archers, Albows, mages, etc. I think it's pretty efficient. I honestly have no problem with how CA targets.
Actually, it's entirely random what the next target is.
59saintdanePosts: 162
Joined: Feb 2014
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View Profile Well, doesn't anybody else find it annoying how the CA sometimes targets your weak support units? I mean, the tanks are there to absorb arrows. Shouldn't they absorb the CA arrows as well?
_Ai_2Posts: 11,256
Joined: Nov 2012
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View Profile Actually, it's entirely random what the next target is.
It's random? What? I've been told that it targets the farthest unit...
Oh well, misinformation.
ClassicZ0mbiePosts: 7
Joined: Dec 2013
Rep: 10
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Fix this crap will ya? Games constantly keep on freezing & it gets really annoying. I lost 19 rank over this stupid thing.
_Ai_2Posts: 11,256
Joined: Nov 2012
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Fix this crap will ya? Games constantly keep on freezing & it gets really annoying. I lost 19 rank over this stupid thing.
Upload it to imgur or fileize or something.
Phaxtolgia2Posts: 716
Joined: Apr 2013
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View Profile Well, doesn't anybody else find it annoying how the CA sometimes targets your weak support units? I mean, the tanks are there to absorb arrows. Shouldn't they absorb the CA arrows as well?
It depends on how you manage your unit. As mentioned before, CA attacks the first enemy that comes in range. After that it's entirely random. You can still tank without retreating however as long as you have more that one spear/jug/charrog <--(Bad for tanking, ik.) >.>
59saintdanePosts: 162
Joined: Feb 2014
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View Profile You can still tank without retreating however as long as you have more that one spear/jug/charrog <--(Bad for tanking, ik.) >.>
That's the point though. If the CA decides to target one of your archers, you're pretty much forced into a retreat, and when you come in again it's with wounded archers that probably won't be able to withstand another battering by the CA. Because of its randomness, having more than one spear/jug/charrog isn't going to guarantee that your ranged units are safe.
syh135Posts: 30
Joined: Aug 2013
Rep: 10
View Profile uhhhhh i need to ask what happens to my chaos and ele armoury once i finished my membership would i still have them if i were to buy again?
oh i heard ca's next target is the more valuable units or that cost total more gold in groups
Tecness2Posts: 1,340
Joined: Jul 2009
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View Profile Yes, they will still be there if you lose your membership, you just can't use them.