After much testing, I think I can conclusively say the rage nerf has extremely upset the balance between Order and Chaos. The major difference is that Chaos can get an extra miner right at the start and still harrass the hell out of Order's miners without much consequence. The 3 total miner, 2 crawler start puts chaos 50% ahead economically for almost the same amount of benefit--order will get middle tower for a short time, but chaos will harass the hell out of miners. The only thing that eventually swung things back into order's direction was the 50 gold 50 mana rage upgrade, which is now impossible to get until one round of miner gold, by which it is too late.
Things were already in favour of Chaos before the rage nerf; but now it's just impossible to beat a decent chaos player.
Essentially, you need to make it so that the 200 gold chaos spends on crawlers has a proportionate less of an effect than the 300 order has to spend on swords. At the moment this is not balanced at all, due to the fact that Chaos can grab an extra miner right from the start and still do crippling amounts of damage to Order.
Rage Nerf-Debate!
Started by: MiamiBigAL | Replies: 69 | Views: 5,657
Dec 15, 2012 11:42 PM #818553
Dec 16, 2012 12:18 AM #818576
This sounds like a ....
RAGE THREAD.
Awesome pun.
How many different openings have you tried?
RAGE THREAD.
Awesome pun.
How many different openings have you tried?
Dec 16, 2012 12:49 AM #818612
Loads. I wouldn't comment unless you actually know how to play Order vs Chaos.
Dec 16, 2012 2:16 AM #818704
All you have to do is get a castle archer at the start of a match to get rid of the crawler problem. Crawlers are weak unless with pack mentality(duh) and I tested 2 crawlers vs. 1 swordwrath. The crawlers won but one died and the other had barley any health left and I don't think a chaos player with that crawler would attack your statue and if he/she does, use a miner to finish the crawler off.
Dec 16, 2012 3:26 AM #818756
Quote from MiamiBigALLoads. I wouldn't comment unless you actually know how to play Order vs Chaos.
That sounds like a rage post!
Rage post in a thread about rage, funny.
Anyways, that was an amazingly helpful post you made, now be more specific if you want some actual help.
Dec 16, 2012 3:27 AM #818757
Get a castle archer at the beginning and your economically screwed. You will have 3 miners vs chaos 3 miners and tower, which is equivalent to 4.5 miners. Again, chaos is now 50% ahead and you will eventually get destroyed
Dec 16, 2012 3:32 AM #818766
Quote from Tecness2That sounds like a rage post!
Rage post in a thread about rage, funny.
Anyways, that was an amazingly helpful post you made, now be more specific if you want some actual help.
Not a rage post. I just think you have no idea how to play order vs chaos. I was very specific in my first post about what the problems are.
Dec 16, 2012 3:43 AM #818774
Have you ever thought of, oh I don't know, not using rage?
Dec 16, 2012 3:43 AM #818775
Finally, someone who actually has some sense.
The early stages should at least leave players even economically but you cannot achieve this with the current balance.
I think the best thing to do would switch the emphasis on miner attack to tower attack. Put rage back to what it was and decrease castle archer cost to 150 for both sides. It would breathe a little bit more life into a teching or part-teching strat which is not really viable at the moment.
The early stages should at least leave players even economically but you cannot achieve this with the current balance.
I think the best thing to do would switch the emphasis on miner attack to tower attack. Put rage back to what it was and decrease castle archer cost to 150 for both sides. It would breathe a little bit more life into a teching or part-teching strat which is not really viable at the moment.
Dec 16, 2012 3:45 AM #818780
er...I don't use rage, as it is no longer viable.
Spending any money on rage just gets you killed.
Spending any money on rage just gets you killed.
Dec 16, 2012 4:03 AM #818794
If I know the enemy is using chaos
At the start I will send 2 swordwraths to the middle, make one miner
If the crawlers attack my miners, call all miners to attack those crawlers
Your swordwraths may not be able to capture the middle but your enemy will need time to get rid of your swordwrath
and you can develop your economy and get a spearton to reinforce them laterly
At the start I will send 2 swordwraths to the middle, make one miner
If the crawlers attack my miners, call all miners to attack those crawlers
Your swordwraths may not be able to capture the middle but your enemy will need time to get rid of your swordwrath
and you can develop your economy and get a spearton to reinforce them laterly
Dec 16, 2012 4:13 AM #818803
IF you call all your miners to attack his crawlers, that is your economy gone. He will just move his crawlers away to.
Dec 16, 2012 4:19 AM #818807
Quote from MiamiBigALIF you call all your miners to attack his crawlers, that is your economy gone. He will just move his crawlers away to.
Then why not, at the same time....
I'm just, thinking out-loud here...
Attack his miners?
Dec 16, 2012 4:32 AM #818817
Quote from Tecness2Then why not, at the same time....
I'm just, thinking out-loud here...
Attack his miners?
Yea, it is a good idea
send your 2 swordwraths standing at the middle to his miners....
Dec 16, 2012 4:35 AM #818820
Quote from MiamiBigALIF you call all your miners to attack his crawlers, that is your economy gone. He will just move his crawlers away to.
i said A miner