Diablo II Flash Game (Shakin' off the cobwebs)
Started by: GrimmtheReaper | Replies: 309 | Views: 24,576
Atomicapple2Posts: 1,143
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View Profile hey grimm can you check on the other people who were working on this. they seem inactive. im afraid they dropped out
also finishing my entry might take some time considering that im a slow animator
hey guys i made the movment with the arrow keys
i tried to make him move my by clicking or by mouse but i failed :/
final result
http://filz.us/K5t
EDIT:i failed on making him move by mouse because i couldnt make him move slowly a little bit , in the link above he move immediately after i click :(
does the charracter also move diferently if you move him up or down? it'll look weird in game
IkarhanPosts: 1,127
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View Profile I'm still here, but the project runs by PM and admin-only discuss in the Deviant Group
I'm the guy doing the sprites for movement, this was a W.I.P. that's why it's uncomplete
Se7en2Posts: 161
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View Profile i am back :)
i was working on the mouse movement and the switcher
here is the final results:
http://filz.us/NJD
the keyboard thingy is the switcher, and the square is the enemy :D
Atomicapple2Posts: 1,143
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View Profile i am back :)
i was working on the mouse movement and the switcher
here is the final results:
http://filz.us/NJD
good job se7en, but i have a question. the enemy seems to be draining the the person's health, can it remove heath when the enemy attacks?
also grimm can you make a list in the front page showing all the task each person needs to complete
Se7en2Posts: 161
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View Profile good job se7en, but i have a question. the enemy seems to be draining the the person's health, can it remove heath when the enemy attacks?
also grimm can you make a list in the front page showing all the task each person needs to complete
thanks :)
i can fix that but i need the sprite sheet for the enemy , so that it will look like the enemy is attacking and it will make you feel that the health is not being drained also i can make the enemy step back after he attacks it will look like he is reloading or something :)
also we can make the health looks like a red liquid (or blood :D) like the original game
Atomicapple2Posts: 1,143
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View Profile thanks :)
i can fix that but i need the sprite sheet for the enemy , so that it will look like the enemy is attacking and it will make you feel that the health is not being drained also i can make the enemy step back after he attacks it will look like he is reloading or something :)
also we can make the health looks like a red liquid (or blood :D) like the original game
good luck with that se7en.
Btw grimm, can you let me work on the bood?
IkarhanPosts: 1,127
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View Profile I'm not really gonna make an official sprite sheet for an enemy right now, it would be profesional SPOILING of the game.
I'll do a quicky zombie, just for your beautiful eyes, se7en. (OMGWTFBBQ DID I JUST SAY ?!)
Se7en2Posts: 161
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View Profile I'm not really gonna make an official sprite sheet for an enemy right now, it would be profesional SPOILING of the game.
I'll do a quicky zombie, just for your beautiful eyes, se7en. (OMGWTFBBQ DID I JUST SAY ?!)
you can make a sprite sheet for the enemy and pm it to me that way it will not be spoiled ;)
i think you had just said that you will make a zombie sprite for the beautiful eyes (idk what does that mean) :D lol
edit:oh, i was reading it wrong :D lol , i read it as "for the beautiful eyes" but "it's for my beautiful eyes" lol :D :o
thanks :o
Atomicapple2Posts: 1,143
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View Profile can you post the result here or pm it to me se7en? i really want to see.
Se7en2Posts: 161
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View Profile can you post the result here or pm it to me se7en? i really want to see.
do you mean the final result ??
i put it in the post #138
but here it is :)
http://filz.us/NJD
note:there is a bug (i think) when you switch from keyboard to mouse it moves the char. i will try to fix it
should i add the bg you made for the game ?
Atomicapple2Posts: 1,143
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View Profile i meant with the zombie sprites ikarhan made.
you can add the bg if you want.
Se7en2Posts: 161
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View Profile ikarhan hadn't made the sprite sheet yet he is working on it . i think :D
should i add the first bg or the second ?
Atomicapple2Posts: 1,143
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View Profile the second one maybe? I dont think the first ones that good. If you cant make it it because of the wall use the first.
GrimmtheReaper2Posts: 1,918
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View Profile good luck with that se7en.
Btw grimm, can you let me work on the bood?
Yes, you can make blood effects if you wish.
ikarhan hadn't made the sprite sheet yet he is working on it . i think :D
should i add the first bg or the second ?
Use the isometric one. Gotta stick with the planned camera angle. If necessary, it should be expanded on. Remember, I want the demo to end with a boss battle. So zombies and the Butcher it is... and some skeleton archers. Gotta have a ranged enemy, Ikarhan. And dont forget, this demo is the tale of Tristram...
IkarhanPosts: 1,127
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View Profile Almost done with the normal guy, I'll just do the same thing copy pasted in green for zombie PLUS one attack. '-_- tomorrow.