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Horribly Violent Ragdoll Killing Game in Progress

Started by: axcho | Replies: 1,254 | Views: 118,191

blacknaturestick
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Sep 22, 2008 6:30 PM #259368
Quote from MoD
Yeah, Stick RPG2's been in devolopment for getting on 3 years.

This and that game better be ****ING awesome.


i no what u mean , rpg2 has been in progress for so ****ing long
this betta be good
Raffi
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Sep 28, 2008 4:13 PM #263567
How is axcho doing? Probably too busy to answer :/


I was thinking, how about a pause/fast foreward feature? Just like in Lemmings? Or has that already been said?
Fusion
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Sep 28, 2008 10:15 PM #263817
yah, pause during a huge impact for the lulz
Devour
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Sep 29, 2008 6:39 AM #264126
A suggestion I have, on the topic of time controlling buttons, is if we could have a rewind button so we could fix the contraptions we make, as well as a save replay button?
axcho

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Oct 6, 2008 6:37 PM #268358
I'm sorry for the lack of updates. Those are some good ideas though - the play/pause stuff will probably work the way Armadillo Run does, since that's the simplest. A rewind or fast forward feature would be difficult to implement, but saving replays is definitely planned and slowing down during a huge impact might be cool, like in Peggle.
Sacred
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Oct 6, 2008 10:11 PM #268429
Gravity changer would be awesome.
Raffi
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Nov 2, 2008 3:53 PM #285212
Getting this off the second page :o
axcho

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Nov 2, 2008 10:07 PM #285492
I guess I can give you a quick update.

I'm coding the engine right now, but it's not finished, and it will probably be a while before I have anything running and visible on the screen. So... let me know if you have any questions, I guess.
ScatMan
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Nov 9, 2008 4:01 PM #290785
Bump. Can't wait,dude. Also, will it be browser-based or will you have to download it?
axcho

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Nov 12, 2008 5:10 AM #292778
It will be browser-based, like Fantastic Contraption.
ScatMan
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Nov 16, 2008 6:15 AM #295462
Cool. Can't wait. If I had moneez, I would donate to you for no reason.
axcho

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Nov 16, 2008 7:21 AM #295526
Ah, thanks. Maybe once I finish the game I'll put up a button for donations. :)
Raffi
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Nov 16, 2008 8:32 AM #295560
I might donate too.
ScatMan
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Dec 13, 2008 7:23 PM #313750
Hm. Hey! Idea. How about,like in Armadillo Run,you can have certain parts that will disappear on a timer,so you could have the stick figure on a platform suspended by these timer-ropes,and the main platform will also be a timer rope,and the two ropes break,then right before the platform rope hits the waiting spikes below,it disappears and the stick falls and dies? That'd be cool.
Beefy
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Dec 13, 2008 7:53 PM #313760
I used to post here, but a probably good idea would be to check the ragdoll software on the following games-
powder game (internet)
burning sand (browser)
gory something.... its on addictinggames.com
did i break any rules by posting another website? srry...
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