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Horribly Violent Ragdoll Killing Game in Progress

Started by: axcho | Replies: 1,254 | Views: 118,191

axcho

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Sep 26, 2009 5:46 AM #492096
Quote from Devour
Hmm it doesn't work. It just stops dragging when I do that.
Hmm, that's very strange. Can you describe exactly what you're doing and what happens? Are you on a PC or a Mac?
Devour
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Sep 26, 2009 5:59 AM #492098
The screenshot didn't include my mouse, but it's outside of the game's window:
Image
And I'm using a PC.
axcho

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Sep 26, 2009 11:16 PM #492429
Okay, I'm not sure why it's not working for you, but I updated the file with a fix that may help. Please try it again and let me know if it works. You may have to clear your browser cache to load the new file.

You are releasing the mouse button while the node is off screen, right?
Devour
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Sep 26, 2009 11:35 PM #492435
If I do that, the entire game stops working until I reset the page. I'll try the new file, though.
Edit: Much better. However, if I try to delete squares, I have to do it one joint at a time.
Exile
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Sep 29, 2009 3:00 AM #493472
Engine works great, awesome work Axcho
axcho

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Sep 29, 2009 3:24 AM #493475
Quote from Devour
Much better. However, if I try to delete squares, I have to do it one joint at a time.
Okay, that's good to hear. Yeah, right now you can only delete one node at a time.

Quote from Exilement
Engine works great, awesome work Axcho
Thanks. :)

I'm thinking for the next prototype I'll start playing with collision detection. I'll probably start by adding a ball to the original ragdoll prototype, so you can kick it around and such.
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Sep 29, 2009 3:52 AM #493479
By the way, MSN doesn't work on my computer anymore, it might be a while before I can get back on if you want to discuss the specifics on how to actually use the engine for a game later on, if our initial discussions didn't give you enough to work with (I doubt they did)
Fraser

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Sep 29, 2009 8:33 PM #493758
Image lol ded what a shame :Smile:
Fraser

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Sep 29, 2009 8:34 PM #493759
why did my piviot thing not show up i put it on rapidshare and posted link :(
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Sep 29, 2009 9:42 PM #493776
You can't post a picture with rapidshare. It's just a download link.

Still working on this axcho? o.O
axcho

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Sep 30, 2009 5:18 AM #493971
Yes, I'm still working on this.

Quote from Exilement
By the way, MSN doesn't work on my computer anymore, it might be a while before I can get back on if you want to discuss the specifics on how to actually use the engine for a game later on, if our initial discussions didn't give you enough to work with (I doubt they did)
MSN kind of stopped working on my computer too. I can't sign in.

I've been using the web version, on Windows Live. Does that work for you?
axcho

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Oct 8, 2009 5:12 AM #497539
Some nice inspiration art:
Image

I'm thinking of starting the next prototype soon, with collisions. I'll let you know how that goes. :)
Devour
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Oct 15, 2009 2:03 PM #501060
That looks pretty cool.
How's the prototype doing?
axcho

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Oct 23, 2009 4:52 AM #504731
I intend to release the next prototype on October 25th. If it's not finished by then, I'll at least post an update.
Devour
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Oct 23, 2009 4:56 AM #504734
Sweet. What will be in it?
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