Stick Page Forums Archive

Unrust Challenges - #7 BLOCK like a rock! [Calling for participants!]

Started by: S.A. | Replies: 180 | Views: 35,611

GMR
2

Posts: 3,411
Joined: Aug 2012
Rep: 10

View Profile
Nov 27, 2015 7:36 AM #1418786
Aight well whatever, I don't really like conflict and I don't hold grudges so we're cool S.A.
S.A.

Posts: 942
Joined: Feb 2012
Rep: 10

View Profile
Nov 27, 2015 5:26 PM #1418882
Quote from TheBestG
Going to try this!
No sounds, CnC pliz http://sta.sh/02b43cj94p3f


Nice. I liked how you tried to give it a 3Dish effect when he does that spinning kick toward the end, his head 'covering' the whole body behind it. Also, sweet double framing!
About the backflip, it seemed a bit unnatural. Maybe he didn't bend/fold his legs enough, in mid air?

That aside,

Zero, Kodoku and Hewitt, thank you.

GMR buddy, I could quote every single thing you said and oppose it with solid points. But I won't.
Instead GMR, tell me in one or so sentence, what you think the situation is.
GMR
2

Posts: 3,411
Joined: Aug 2012
Rep: 10

View Profile
Nov 27, 2015 6:46 PM #1418892
I'm already done and out with this. :P

Are we cool or not. XD
S.A.

Posts: 942
Joined: Feb 2012
Rep: 10

View Profile
Nov 27, 2015 6:58 PM #1418894
Not until you tell me your take on the situation in one line.
EDIT: Now that I think about it, I was already cool with you the moment I apologized.
If you don't want to sort matters out, it's your wish. Also, you're as welcome to stay in the thread as much as you are to leave it. I'm not forcing you to do either.

DOUBLE EDIT: Zero I'll reply tomorrow fo' sho' ;-;
GMR
2

Posts: 3,411
Joined: Aug 2012
Rep: 10

View Profile
Nov 27, 2015 7:02 PM #1418895
Well I don't really feel like arguing more so I'll pass. :)

*Edit* you already apologized and everything

*Edit* thanks man, let's just say it's over and done with and move on. *waves hand* This never happened >_> <_<
Etch

Posts: 1,239
Joined: Oct 2007
Rep: 10

View Profile
Nov 27, 2015 10:16 PM #1418927
Less talk and more animation ya dinguses.
Mustika
2

Posts: 1,516
Joined: Apr 2013
Rep: 10

View Profile
Nov 27, 2015 11:18 PM #1418939
Wish granted~ http://sta.sh/0ab5idvlbxl
Onto the next challenge, shall we? Since it's weekend and all.

Wish I could do more kicks since I discovered so many type of kicks, but my schedule is just that tight ,u, Also, I'm not sure if I can deliver proper CnC to others since I personally still lack of proper basics and all, so yep. Sorry for that.
Drone
2

Posts: 11,650
Joined: Mar 2012
Rep: 10

View Profile
Nov 27, 2015 11:35 PM #1418942
So let's try to keep this thread about what it's about yeah? If you feel like someone is missing the point of the thread feel free to respectfully PM them about it next time.
Zero
2

Posts: 4,727
Joined: Aug 2009
Rep: 10

View Profile
Nov 28, 2015 12:30 AM #1418947
Quote from Etch
Less talk and more animation ya dinguses.

Look who's talking haha.
Etch

Posts: 1,239
Joined: Oct 2007
Rep: 10

View Profile
Nov 28, 2015 1:14 AM #1418954
Quote from Mustika
Wish granted~ http://sta.sh/0ab5idvlbxl
Onto the next challenge, shall we? Since it's weekend and all.

Wish I could do more kicks since I discovered so many type of kicks, but my schedule is just that tight ,u, Also, I'm not sure if I can deliver proper CnC to others since I personally still lack of proper basics and all, so yep. Sorry for that.


mmmm it's like butter. I like it.


Look who's talking haha.


bruhhhhhhh lol
Kodoku
2

Posts: 1,610
Joined: Dec 2012
Rep: 10

View Profile
Nov 28, 2015 2:24 AM #1418960
Quote from Zero
Look who's talking haha.


that fcker doesn't need to unrust >:c
Zero
2

Posts: 4,727
Joined: Aug 2009
Rep: 10

View Profile
Nov 28, 2015 6:04 AM #1418996
Quote from Mustika
Wish granted~ http://sta.sh/0ab5idvlbxl
Onto the next challenge, shall we? Since it's weekend and all.

Wish I could do more kicks since I discovered so many type of kicks, but my schedule is just that tight ,u, Also, I'm not sure if I can deliver proper CnC to others since I personally still lack of proper basics and all, so yep. Sorry for that.

Ladies and Gentlemen, this is how you do things.

You see that little movement he made? This gives off life and character. See what you can do with just adding in a little effort?

1.) Head is shaky. Keep it consistent.

2.) Stay away from smoke effects for now.

3.) Shaky limbs. Refer to #1.

4.) Feet are resizing

Personal Note: I noticed that when his back is facing the screen, you can see the edge of his arms and body to "show" now. Was this intentional? If so, that's amazing. You've improved a lot from the last animation I've seen from you. Keep this up!


Here's my kick.
http://sta.sh/02ed4om3i3s2
S.A.

Posts: 942
Joined: Feb 2012
Rep: 10

View Profile
Nov 28, 2015 2:09 PM #1419061
Quote from GMR
let's just say it's over

Alright.
Quote from Drone
So let's try to keep this thread about what it's about yeah? If you feel like someone is missing the point of the thread feel free to respectfully PM them about it next time.

Alright.
Quote from Etch
Less talk and more animation ya dinguses.

Alright!
Quote from Mustika
Wish granted~ http://sta.sh/0ab5idvlbxl
Onto the next challenge, shall we? Since it's weekend and all.

Wish I could do more kicks since I discovered so many type of kicks, but my schedule is just that tight ,u, Also, I'm not sure if I can deliver proper CnC to others since I personally still lack of proper basics and all, so yep. Sorry for that.


Try this. Think that the animation you're going to cnc is yours. Notice the flaws and think how you would improve it. Works 60% of the time, every time.

Now onto your animation,
Loved that starting jumping bit.
Could reduce some frames on that double-framing? Has a 'lag' feel to it.
And to improvise on the smoke effect, try this-
1. Draw a small smoke in the first frame where the smoke should start smoking lol.
2. Convert to movie clip.
3. F6 after 20 or so frames (more, if smoke is dissipating too soon in the end result), increase smoke size(twice the old size-ish) proportionately and move the smoke slightly right.
3. Reduce Alpha of smoke to Zero(hehe) in this frame.
4. Motion tween.
5. Tell me about that time I made a mistake in counting.
See how that works, make changes according to your likings.

btw, background- simple, yet elegant. Lovin' it.


@Zero's animation, acknowledge your style and loved the animation.
I think the 'getting up-walking-stopping to kick' part could use some in-betweens? Also, the brick doesn't break? I disappoint.
Cool crack effect~

I gotta learn that style of smoke effect, eye candy.
Next challenge,
Get hit.
"Why? I don't know why; I don't know."

only Zero, don't open if you're otherwise. I'll know. (Click to Show)
Etch

Posts: 1,239
Joined: Oct 2007
Rep: 10

View Profile
Nov 28, 2015 8:35 PM #1419162
Quote from Zero


Shit was dope aside from the leg looking a little awkward moments before the kick itself. Maybe a little more frames of the leg coming slightly off the ground instead of already halfway off the ground already. Just seems a little awkward for a kick that looked like a roundhouse?
the new one2

Posts: 224
Joined: Jul 2015
Rep: 10

View Profile
Nov 28, 2015 11:54 PM #1419226
here is my hit
http://sta.sh/01e5re9s2m78
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.