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User Profile: JFlash

Username:JFlash
Join Date:Oct 21, 2012
Total Posts:35
Last Visit:Aug 18, 2013 6:30 AM
Profile Views:1,124
Reputation:10

User Statistics

Threads Started:6
Total Posts:36
Threads Replied To:31
Average Post Length:272 characters

Recent Threads Started (6 total)

ThreadRepliesViewsDate
More Fullbody Practice3507Aug 18, 2013
When A Facepalm Isn't Enough5495Jul 23, 2013
Wow I'm lazy3348Jun 23, 2013
Time to Break Some Rust4428Jun 11, 2013
My Crapton of Animations0265Jan 13, 2013
I'm Back(I Think)0226Jan 13, 2013

Recent Posts (36 total)

ThreadExcerptDate
Real Life/Energy EffectWow. Very nice....Jun 20, 2013
Some silly practice.It was pretty good for 30 fps. The reaction of the second hit seemed a bit too late, but that's the ...Jun 20, 2013
The best combo since (b)leavesGood work. Just add heads you toad....Jun 19, 2013
Ken-X RHG DemoThe guys movements are stiff and at one point the head's movements gets shaky. The majority of the ...Jun 19, 2013
Angles practice #2It's decent. The angles weren't well executed because the angles were badly drawn out. I even became...Jun 19, 2013
Angle practise No1The stand-off: The background doesn't correspond to stick figures as they move. The background is su...Jun 19, 2013
Ritchie's new demoPretty good there. It was mostly smooth and the timing was right, but it was hard to tell what the f...Jun 17, 2013
Practice~1Very good. Nice job combining the effect with the symbols. The only thing that bugged was when the g...Jun 17, 2013
Little PracticeHonestly, I have no criticism for this. It had smooth animation and was funny. Good job and keep up ...Jun 17, 2013
Blur/Angle animation testThe movements were very wobbly, but I do like your effort. The animation lacked many principles of ...Jun 17, 2013
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