Stick Page Forums Archive

Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

+Omega
2

Posts: 587
Joined: Aug 2009
Rep: 10

View Profile
Feb 8, 2010 10:26 PM #544980
Quote from Sonic Youth
Image

black and gold win the supah bowl!!!


head-shaking...
äh^^
very funny :)
rival2
2

Posts: 286
Joined: Dec 2009
Rep: 10

View Profile
Feb 8, 2010 11:05 PM #544994
Quote from mr.mcstick
I do CC for flash's. But I enjoy watching you pivoteers. Lol.


Get out .
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
Feb 8, 2010 11:16 PM #544998
Quote from Tortuga
CC THIS

Image

O_-


*cracks knuckles*

When the blue guy makes his first step forwards, his foot isn't picked up; it glides. This is unrealistic. He would fall over. It has also made the leg stiff during that time. The easing on that part is applied to the entire leg at once, whereas the top of the leg and the bottom should be eased separately. Try bending the knee as the upper leg moves forwards so that the foot moves up for the first frame, along and up for the second, along only for the third, and then either in a straight line down to the floor over the next frames if he wants to stop or over and past the point where the foot will go down if he wants to move forwards so that when the foot hits the floor it is already moving backwards which will help the steps flow together. The same applies to the red guy, although his knee did bend a little bit.

I think the spacing was slightly inconsistent which made it look a little bit shaky. It's hard in slow motion because the spacing is so small and errors in consistency matter more as a percentage of the whole than as a nominal value, but you need that spacing to be perfect.

During a punch, try bouncing the knee of the leg on the ground slightly as he moves forwards. This will make him loosen up a little. You're aiming for a sort of curved line of motion with the entire body. I have an exaggerated example of what it would look like if he's standing still here (albeit without much power - I mean to add it at some point).

On the throw, the red guy has one hand on the blue guy's arm. If I were you, I'd have that hand go to the arm as the blue guy punches. This will help make it look less like the red guy goes down and then the red guy goes up, and more like the red guy shifts position to grab the blue guy.

Part of the red guy's forwards movement should be as he's going down to dodge the punch. Then he should still be moving forwards a little bit as he goes up again to throw the blue guy. This way you get one fluid movement, rather than the four noticeable separate ones. It will allow the momentum of the blue guy to carry on while he's in the air and make it more of a throw where the red guy has used the blue guy's momentum against him than a pick up and drop which relies on the red guy's strength.

There is a significant loss of momentum on the blue guy's legs as he is picked up. They need to be looser and basically overtake his body while he is still above the red guy.

When the red guy throws him to the floor, he shouldn't be bending his arms to drag the blue guy down - he should be keeping his arms extended to lever him over.

I think you'd benefit from a stick with more than one back joint. There were a couple of places where a curved back would have looked much better than the jagged one; notably the red guy's crouch.

You could probably afford to cut a frame or two before the blue guy lands. The landing lacked force.

Good balance on the red guy at the end.

Overall, it is superb considering it's done in slow motion. The movement's are generally well thought through, but they could use a bit more smoothness to them. You have done well.
Tortuga
2

Posts: 548
Joined: Sep 2009
Rep: 10

View Profile
Feb 9, 2010 12:02 AM #545008
Oh my.

I think i have to say Zed

Also, who said my animation was in slow-mo?
Mark
2

Posts: 898
Joined: Nov 2009
Rep: 10

View Profile
Feb 9, 2010 12:28 AM #545012
DO ME NEXT ZED : O
Image

Im tryin to make a fight
Yea the second step is Horrible Ill fix that
Fries
2

Posts: 1,158
Joined: Jul 2008
Rep: 10

View Profile
Feb 9, 2010 2:02 AM #545032
Quote from Moch12
DO ME NEXT ZED : O


*Grins* I won't say it...
im not 12 years old(or younger) so ill resist saying it because their could be little children watching :o?
Mark
2

Posts: 898
Joined: Nov 2009
Rep: 10

View Profile
Feb 9, 2010 3:59 AM #545067
your gay as hell.
Go fall down a well...

I would say that if you were gay
(Which you are).

Dont act innocent for the little kids
Check your sig big wet sticky pussys?
Get a life.
Shit face........




































That's what I wouldve said If you meant it
This is what I will say now

Perveted gay lord
That is all
FoShizzle
2

Posts: 2,524
Joined: Jun 2007
Rep: 10

View Profile
Feb 9, 2010 6:17 AM #545091
Quote from Moch12
DO ME NEXT ZED : O
Image

Im tryin to make a fight
Yea the second step is Horrible Ill fix that


When the hell did you get this good?
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
Feb 9, 2010 8:11 AM #545117
Quote from Tortuga
Also, who said my animation was in slow-mo?


If it isn't then add "you need to use slightly bigger spacing or up the frame rate" to the other post ;)

Quote from Moch12
DO ME NEXT ZED : O


Eventually. It'd take up too much time right now. It's very good though.
SWAPPER

Posts: 23
Joined: Jan 2010
Rep: 10

View Profile
Feb 9, 2010 4:43 PM #545180
how do you know that you have 20 posts
Tork

Posts: 155
Joined: Jul 2008
Rep: 10

View Profile
Feb 9, 2010 5:53 PM #545214
Quote from SWAPPER
how do you know that you have 20 posts


hehe, look at your information on the left side, when you leave a repsonse on a topic.
Elwood

Posts: 4
Joined: Feb 2010
Rep: 10

View Profile
Feb 9, 2010 7:39 PM #545249
ok so this is my first published animation. ive done pivot for a little bit, but got busy and have gotten a bit rusty. so this is the first pivot i have made in months.
now to be honest, the smoke is not mine, i got it from droidz.org (created by AtokNiiro) because i hate smoke and most of the other stuff is old i i do not know if it is mine or not, it was hidden away in my top secret folder along with some horific animations.
so tell me any points that need improving, need to be forgotten, i wish to learn!
Image
Yummerz
2

Posts: 412
Joined: Jun 2009
Rep: 10

View Profile
Feb 9, 2010 11:18 PM #545315
My newest test...Trying out verious effects.....
http://www.truploader.com/view/955955
I know the arms are stiff but i cba editing the stk and taking hem out like i planned to...
Image
anywayz Cnc
A shadow fart
2

Posts: 54
Joined: Nov 2009
Rep: 10

View Profile
Feb 9, 2010 11:31 PM #545317
Image
hi hello this is my new pivot amination,iv not been on in forever or done pivot in a while too,and that explains why this ain't good.so i have to start all over again.
Peppar
2

Posts: 670
Joined: Dec 2009
Rep: 10

View Profile
Feb 9, 2010 11:45 PM #545321
Focus on the fall only. the legs got screwed and the foot placement is messed up.Image at least i am getting better. -__-
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.