Thread | Excerpt | Date |
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My combo | You need to think about weight. Also the ease in and ease out needs attention. THink about anticipat... | Feb 7, 2010 |
Making Another Sniper Game | Haha cool, the sound does frighten me :p... | Feb 7, 2010 |
My Starting Animations!! | Applying "strength" It's just as doc said. Effectively using anticipation and other gestures before ... | Feb 7, 2010 |
Thanks for your comments.. | looks like textbook animation to me, I don't see any problems :)... | Feb 7, 2010 |
My best flash yet | I agree with doc, It looks like he's a really light character with no weight. But the effects were n... | Feb 7, 2010 |
Well, I'm back. Sort of. | Nice looking, but when he kicked and punched behind him it looked like the balance didn't seem quite... | Feb 7, 2010 |
Norman, the knight. | Wow that was cool! Did you rigged everything yourself? And I think the guy getting stabbed should re... | Feb 7, 2010 |
solo's Exercise Posts | Those are awesome!... | Feb 7, 2010 |
Full figure full color! | [QUOTE=doc;1648679]so were gonna see more of your stuff in the future, right? You are one of the few... | Feb 3, 2010 |
My Starting Animations!! | It's fluid, but there needs to be more "strength" in the actions itself i think. Use those blackout ... | Feb 3, 2010 |